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Add "Go to Next/Previous Keyframe" to Animation Edit menu
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4 changed files with 17 additions and 7 deletions
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@ -179,7 +179,6 @@ class AnimationPlayerEditor : public VBoxContainer {
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void _select_anim_by_name(const String &p_anim);
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float _get_editor_step() const;
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void _go_to_nearest_keyframe(bool p_backward);
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void _play_pressed();
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void _play_from_pressed();
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void _play_bw_pressed();
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@ -270,6 +269,7 @@ public:
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void clear();
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void ensure_visibility();
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void go_to_nearest_keyframe(bool p_backward);
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void edit(AnimationMixer *p_node, AnimationPlayer *p_player, bool p_is_dummy);
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void forward_force_draw_over_viewport(Control *p_overlay);
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