Style: Convert namespaces to PascalCase

This commit is contained in:
Thaddeus Crews 2025-03-12 12:47:08 -05:00
parent 0595bb8a42
commit 1cb3cfaa8e
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GPG key ID: 62181B86FE9E5D84
40 changed files with 509 additions and 509 deletions

View file

@ -54,13 +54,13 @@
* SOFTWARE.
*/
namespace linear {
namespace Linear {
static real_t in(real_t t, real_t b, real_t c, real_t d) {
return c * t / d + b;
}
}; // namespace linear
}; // namespace Linear
namespace sine {
namespace Sine {
static real_t in(real_t t, real_t b, real_t c, real_t d) {
return -c * cos(t / d * (Math_PI / 2)) + c + b;
}
@ -80,9 +80,9 @@ static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
real_t h = c / 2;
return in(t * 2 - d, b + h, h, d);
}
}; // namespace sine
}; // namespace Sine
namespace quint {
namespace Quint {
static real_t in(real_t t, real_t b, real_t c, real_t d) {
return c * pow(t / d, 5) + b;
}
@ -107,9 +107,9 @@ static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
real_t h = c / 2;
return in(t * 2 - d, b + h, h, d);
}
}; // namespace quint
}; // namespace Quint
namespace quart {
namespace Quart {
static real_t in(real_t t, real_t b, real_t c, real_t d) {
return c * pow(t / d, 4) + b;
}
@ -134,9 +134,9 @@ static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
real_t h = c / 2;
return in(t * 2 - d, b + h, h, d);
}
}; // namespace quart
}; // namespace Quart
namespace quad {
namespace Quad {
static real_t in(real_t t, real_t b, real_t c, real_t d) {
return c * pow(t / d, 2) + b;
}
@ -162,9 +162,9 @@ static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
real_t h = c / 2;
return in(t * 2 - d, b + h, h, d);
}
}; // namespace quad
}; // namespace Quad
namespace expo {
namespace Expo {
static real_t in(real_t t, real_t b, real_t c, real_t d) {
if (t == 0) {
return b;
@ -203,9 +203,9 @@ static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
real_t h = c / 2;
return in(t * 2 - d, b + h, h, d);
}
}; // namespace expo
}; // namespace Expo
namespace elastic {
namespace Elastic {
static real_t in(real_t t, real_t b, real_t c, real_t d) {
if (t == 0) {
return b;
@ -271,9 +271,9 @@ static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
real_t h = c / 2;
return in(t * 2 - d, b + h, h, d);
}
}; // namespace elastic
}; // namespace Elastic
namespace cubic {
namespace Cubic {
static real_t in(real_t t, real_t b, real_t c, real_t d) {
t /= d;
return c * t * t * t + b;
@ -301,9 +301,9 @@ static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
real_t h = c / 2;
return in(t * 2 - d, b + h, h, d);
}
}; // namespace cubic
}; // namespace Cubic
namespace circ {
namespace Circ {
static real_t in(real_t t, real_t b, real_t c, real_t d) {
t /= d;
return -c * (sqrt(1 - t * t) - 1) + b;
@ -331,9 +331,9 @@ static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
real_t h = c / 2;
return in(t * 2 - d, b + h, h, d);
}
}; // namespace circ
}; // namespace Circ
namespace bounce {
namespace Bounce {
static real_t out(real_t t, real_t b, real_t c, real_t d) {
t /= d;
@ -374,9 +374,9 @@ static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
real_t h = c / 2;
return in(t * 2 - d, b + h, h, d);
}
}; // namespace bounce
}; // namespace Bounce
namespace back {
namespace Back {
static real_t in(real_t t, real_t b, real_t c, real_t d) {
float s = 1.70158f;
t /= d;
@ -410,9 +410,9 @@ static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
real_t h = c / 2;
return in(t * 2 - d, b + h, h, d);
}
}; // namespace back
}; // namespace Back
namespace spring {
namespace Spring {
static real_t out(real_t t, real_t b, real_t c, real_t d) {
t /= d;
real_t s = 1.0 - t;
@ -439,4 +439,4 @@ static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
real_t h = c / 2;
return in(t * 2 - d, b + h, h, d);
}
}; // namespace spring
}; // namespace Spring

View file

@ -39,18 +39,18 @@
ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a Tween that has started. Use stop() first.");
Tween::interpolater Tween::interpolaters[Tween::TRANS_MAX][Tween::EASE_MAX] = {
{ &linear::in, &linear::in, &linear::in, &linear::in }, // Linear is the same for each easing.
{ &sine::in, &sine::out, &sine::in_out, &sine::out_in },
{ &quint::in, &quint::out, &quint::in_out, &quint::out_in },
{ &quart::in, &quart::out, &quart::in_out, &quart::out_in },
{ &quad::in, &quad::out, &quad::in_out, &quad::out_in },
{ &expo::in, &expo::out, &expo::in_out, &expo::out_in },
{ &elastic::in, &elastic::out, &elastic::in_out, &elastic::out_in },
{ &cubic::in, &cubic::out, &cubic::in_out, &cubic::out_in },
{ &circ::in, &circ::out, &circ::in_out, &circ::out_in },
{ &bounce::in, &bounce::out, &bounce::in_out, &bounce::out_in },
{ &back::in, &back::out, &back::in_out, &back::out_in },
{ &spring::in, &spring::out, &spring::in_out, &spring::out_in },
{ &Linear::in, &Linear::in, &Linear::in, &Linear::in }, // Linear is the same for each easing.
{ &Sine::in, &Sine::out, &Sine::in_out, &Sine::out_in },
{ &Quint::in, &Quint::out, &Quint::in_out, &Quint::out_in },
{ &Quart::in, &Quart::out, &Quart::in_out, &Quart::out_in },
{ &Quad::in, &Quad::out, &Quad::in_out, &Quad::out_in },
{ &Expo::in, &Expo::out, &Expo::in_out, &Expo::out_in },
{ &Elastic::in, &Elastic::out, &Elastic::in_out, &Elastic::out_in },
{ &Cubic::in, &Cubic::out, &Cubic::in_out, &Cubic::out_in },
{ &Circ::in, &Circ::out, &Circ::in_out, &Circ::out_in },
{ &Bounce::in, &Bounce::out, &Bounce::in_out, &Bounce::out_in },
{ &Back::in, &Back::out, &Back::in_out, &Back::out_in },
{ &Spring::in, &Spring::out, &Spring::in_out, &Spring::out_in },
};
void Tweener::set_tween(const Ref<Tween> &p_tween) {