Add missing SNAME macro optimization in some function calls

This commit is contained in:
jmb462 2022-02-06 15:53:53 +01:00
parent fd0d2dcabf
commit 1ce81dc5f2
27 changed files with 217 additions and 217 deletions

View file

@ -884,8 +884,8 @@ Ref<Texture2D> CodeTextEditor::_get_completion_icon(const ScriptCodeCompletionOp
Ref<Texture2D> tex;
switch (p_option.kind) {
case ScriptCodeCompletionOption::KIND_CLASS: {
if (has_theme_icon(p_option.display, "EditorIcons")) {
tex = get_theme_icon(p_option.display, "EditorIcons");
if (has_theme_icon(p_option.display, SNAME("EditorIcons"))) {
tex = get_theme_icon(p_option.display, SNAME("EditorIcons"));
} else {
tex = get_theme_icon(SNAME("Object"), SNAME("EditorIcons"));
}