mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-04 07:31:16 +00:00 
			
		
		
		
	Replace std::size usage with std_size to avoid <iterator> include.
				
					
				
			This commit is contained in:
		
							parent
							
								
									6d33ad2917
								
							
						
					
					
						commit
						1db0a60dc0
					
				
					 40 changed files with 69 additions and 66 deletions
				
			
		| 
						 | 
				
			
			@ -158,7 +158,7 @@ static const char *token_names[] = {
 | 
			
		|||
};
 | 
			
		||||
 | 
			
		||||
// Avoid desync.
 | 
			
		||||
static_assert(std::size(token_names) == GDScriptTokenizer::Token::TK_MAX, "Amount of token names don't match the amount of token types.");
 | 
			
		||||
static_assert(std_size(token_names) == GDScriptTokenizer::Token::TK_MAX, "Amount of token names don't match the amount of token types.");
 | 
			
		||||
 | 
			
		||||
const char *GDScriptTokenizer::Token::get_name() const {
 | 
			
		||||
	ERR_FAIL_INDEX_V_MSG(type, TK_MAX, "<error>", "Using token type out of the enum.");
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue