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CI: Upgrade Emscripten to 2.0.25
That's the version used by current containers for Godot 3.4. Fixes a couple stray warnings that new Emscripten/LLVM catches.
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parent
216f5f8006
commit
1de8f31448
4 changed files with 21 additions and 21 deletions
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@ -7073,9 +7073,11 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
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DataType return_type;
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List<DataType> arg_types;
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int default_args_count = 0;
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int arg_count = p_call->arguments.size();
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String callee_name;
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bool is_vararg = false;
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#ifdef DEBUG_ENABLED
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int arg_count = p_call->arguments.size();
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#endif
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switch (p_call->arguments[0]->type) {
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case GDScriptParser::Node::TYPE_TYPE: {
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@ -7186,7 +7188,9 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
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default_args_count = mi.default_arguments.size();
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callee_name = mi.name;
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#ifdef DEBUG_ENABLED
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arg_count -= 1;
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#endif
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// Check each argument type
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for (List<PropertyInfo>::Element *E = mi.arguments.front(); E; E = E->next()) {
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@ -7213,7 +7217,9 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
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IdentifierNode *func_id = static_cast<IdentifierNode *>(p_call->arguments[arg_id]);
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callee_name = func_id->name;
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#ifdef DEBUG_ENABLED
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arg_count -= 1 + arg_id;
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#endif
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DataType base_type;
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if (p_call->op == OperatorNode::OP_PARENT_CALL) {
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@ -7392,7 +7398,6 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
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}
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}
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}
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#endif // DEBUG_ENABLED
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return return_type;
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