Linux: Drop ppc32 (32-bit PowerPC) architecture support

This was added together with `ppc64le` in #54490, but seemingly only for the
purpose of getting it to compile on a Linux distro that aims at maximizing
support for all CPU architectures.

I don't think anyone has ever _run_ Godot on a `ppc32` system (do those even
support OpenGL ES 3.0?) and so I don't think we should aim to support it.

Debian dropped support for its PowerPC (`ppc32`) arch in Debian 9, released
in 2017.
This commit is contained in:
Rémi Verschelde 2025-05-14 10:08:06 +02:00
parent 09fcbb8645
commit 1de9789806
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10 changed files with 9 additions and 32 deletions

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@ -81,7 +81,7 @@ _ALWAYS_INLINE_ static void _cpu_pause() {
__builtin_ia32_pause();
#elif defined(__arm__) || defined(__aarch64__) // ARM.
asm volatile("yield");
#elif defined(__powerpc__) || defined(__ppc__) || defined(__PPC__) // PowerPC.
#elif defined(__powerpc__) // PowerPC.
asm volatile("or 27,27,27");
#elif defined(__riscv) // RISC-V.
asm volatile(".insn i 0x0F, 0, x0, x0, 0x010");