mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 05:31:01 +00:00 
			
		
		
		
	Fix typo in fixed-fps help line
This commit is contained in:
		
							parent
							
								
									a124651280
								
							
						
					
					
						commit
						1f4685375f
					
				
					 1 changed files with 1 additions and 1 deletions
				
			
		|  | @ -205,7 +205,7 @@ void Main::print_help(const char *p_binary) { | |||
| 	OS::get_singleton()->print("  --time-scale <scale>             Force time scale (higher values are faster, 1.0 is normal speed).\n"); | ||||
| 	OS::get_singleton()->print("  --disable-render-loop            Disable render loop so rendering only occurs when called explicitly from script.\n"); | ||||
| 	OS::get_singleton()->print("  --disable-crash-handler          Disable crash handler when supported by the platform code.\n"); | ||||
| 	OS::get_singleton()->print("  --fixed-fps <fps>                Force a fixed number of frames per second. This setting disables real\-time synchronization.\n"); | ||||
| 	OS::get_singleton()->print("  --fixed-fps <fps>                Force a fixed number of frames per second. This setting disables real-time synchronization.\n"); | ||||
| 	OS::get_singleton()->print("\n"); | ||||
| 
 | ||||
| 	OS::get_singleton()->print("Standalone tools:\n"); | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue
	
	 Hein-Pieter van Braam
						Hein-Pieter van Braam