Port member initialization from constructor to declaration (C++11)

Using `clang-tidy`'s `modernize-use-default-member-init` check and
manual review of the changes, and some extra manual changes that
`clang-tidy` failed to do.

Also went manually through all of `core` to find occurrences that
`clang-tidy` couldn't handle, especially all initializations done
in a constructor without using initializer lists.
This commit is contained in:
Rémi Verschelde 2020-05-12 17:01:17 +02:00
parent e7c9d81876
commit 1f6f364a56
325 changed files with 1689 additions and 3480 deletions

View file

@ -45,11 +45,11 @@ class PluginScript : public Script {
friend class PluginScriptLanguage;
private:
godot_pluginscript_script_data *_data;
const godot_pluginscript_script_desc *_desc;
PluginScriptLanguage *_language;
bool _tool;
bool _valid;
godot_pluginscript_script_data *_data = nullptr;
const godot_pluginscript_script_desc *_desc = nullptr;
PluginScriptLanguage *_language = nullptr;
bool _tool = false;
bool _valid = false;
Ref<Script> _ref_base_parent;
StringName _native_parent;