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Merge pull request #104895 from stuartcarnie/scene_debugger_handlers
Editor: Refactor `SceneDebugger::parse_message` into handler functions
This commit is contained in:
commit
1f787b63a5
2 changed files with 394 additions and 208 deletions
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@ -65,6 +65,10 @@ SceneDebugger::SceneDebugger() {
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singleton = this;
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#ifdef DEBUG_ENABLED
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if (unlikely(parse_message_handlers.is_empty())) {
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_init_parse_message_handlers();
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}
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LiveEditor::singleton = memnew(LiveEditor);
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RuntimeNodeSelect::singleton = memnew(RuntimeNodeSelect);
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@ -102,6 +106,7 @@ void SceneDebugger::deinitialize() {
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}
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#ifdef DEBUG_ENABLED
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void SceneDebugger::_handle_input(const Ref<InputEvent> &p_event, const Ref<Shortcut> &p_shortcut) {
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Ref<InputEventKey> k = p_event;
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if (p_shortcut.is_valid() && k.is_valid() && k->is_pressed() && !k->is_echo() && p_shortcut->matches_event(k)) {
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@ -109,6 +114,280 @@ void SceneDebugger::_handle_input(const Ref<InputEvent> &p_event, const Ref<Shor
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}
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}
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Error SceneDebugger::_msg_setup_scene(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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p_scene_tree->get_root()->connect(SceneStringName(window_input), callable_mp_static(SceneDebugger::_handle_input).bind(DebuggerMarshalls::deserialize_key_shortcut(p_args)));
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return OK;
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}
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Error SceneDebugger::_msg_request_scene_tree(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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p_live_editor->_send_tree();
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return OK;
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}
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Error SceneDebugger::_msg_save_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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_save_node(p_args[0], p_args[1]);
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Array arr;
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arr.append(p_args[1]);
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EngineDebugger::get_singleton()->send_message("filesystem:update_file", { arr });
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return OK;
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}
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Error SceneDebugger::_msg_inspect_objects(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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Vector<ObjectID> ids;
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for (const Variant &id : (Array)p_args[0]) {
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ids.append(ObjectID(id.operator uint64_t()));
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}
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_send_object_ids(ids, p_args[1]);
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return OK;
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}
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Error SceneDebugger::_msg_clear_selection(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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p_runtime_node_select->_clear_selection();
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return OK;
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}
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Error SceneDebugger::_msg_suspend_changed(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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bool suspended = p_args[0];
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p_scene_tree->set_suspend(suspended);
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p_runtime_node_select->_update_input_state();
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return OK;
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}
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Error SceneDebugger::_msg_next_frame(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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_next_frame();
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return OK;
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}
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Error SceneDebugger::_msg_debug_mute_audio(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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bool do_mute = p_args[0];
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AudioServer::get_singleton()->set_debug_mute(do_mute);
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return OK;
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}
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Error SceneDebugger::_msg_override_cameras(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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bool enable = p_args[0];
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bool from_editor = p_args[1];
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p_scene_tree->get_root()->enable_canvas_transform_override(enable);
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#ifndef _3D_DISABLED
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p_scene_tree->get_root()->enable_camera_3d_override(enable);
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#endif // _3D_DISABLED
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p_runtime_node_select->_set_camera_override_enabled(enable && !from_editor);
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return OK;
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}
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Error SceneDebugger::_msg_transform_camera_2d(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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Transform2D transform = p_args[0];
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p_scene_tree->get_root()->set_canvas_transform_override(transform);
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p_runtime_node_select->_queue_selection_update();
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return OK;
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}
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#ifndef _3D_DISABLED
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Error SceneDebugger::_msg_transform_camera_3d(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.size() < 5, ERR_INVALID_DATA);
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Transform3D transform = p_args[0];
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bool is_perspective = p_args[1];
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float size_or_fov = p_args[2];
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float depth_near = p_args[3];
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float depth_far = p_args[4];
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if (is_perspective) {
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p_scene_tree->get_root()->set_camera_3d_override_perspective(size_or_fov, depth_near, depth_far);
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} else {
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p_scene_tree->get_root()->set_camera_3d_override_orthogonal(size_or_fov, depth_near, depth_far);
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}
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p_scene_tree->get_root()->set_camera_3d_override_transform(transform);
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p_runtime_node_select->_queue_selection_update();
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return OK;
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}
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#endif // _3D_DISABLED
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Error SceneDebugger::_msg_set_object_property(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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_set_object_property(p_args[0], p_args[1], p_args[2]);
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p_runtime_node_select->_queue_selection_update();
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return OK;
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}
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Error SceneDebugger::_msg_set_object_property_field(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.size() < 4, ERR_INVALID_DATA);
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_set_object_property(p_args[0], p_args[1], p_args[2], p_args[3]);
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p_runtime_node_select->_queue_selection_update();
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return OK;
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}
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Error SceneDebugger::_msg_reload_cached_files(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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PackedStringArray files = p_args[0];
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reload_cached_files(files);
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return OK;
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}
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// region Live editing.
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Error SceneDebugger::_msg_live_set_root(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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p_live_editor->_root_func(p_args[0], p_args[1]);
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return OK;
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}
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Error SceneDebugger::_msg_live_node_path(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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p_live_editor->_node_path_func(p_args[0], p_args[1]);
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return OK;
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}
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Error SceneDebugger::_msg_live_res_path(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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p_live_editor->_res_path_func(p_args[0], p_args[1]);
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return OK;
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}
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Error SceneDebugger::_msg_live_node_prop_res(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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p_live_editor->_node_set_res_func(p_args[0], p_args[1], p_args[2]);
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return OK;
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}
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Error SceneDebugger::_msg_live_node_prop(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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p_live_editor->_node_set_func(p_args[0], p_args[1], p_args[2]);
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return OK;
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}
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Error SceneDebugger::_msg_live_res_prop_res(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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p_live_editor->_res_set_res_func(p_args[0], p_args[1], p_args[2]);
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return OK;
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}
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Error SceneDebugger::_msg_live_res_prop(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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p_live_editor->_res_set_func(p_args[0], p_args[1], p_args[2]);
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return OK;
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}
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Error SceneDebugger::_msg_live_node_call(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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LocalVector<Variant> args;
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LocalVector<Variant *> argptrs;
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args.resize(p_args.size() - 2);
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argptrs.resize(args.size());
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for (uint32_t i = 0; i < args.size(); i++) {
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args[i] = p_args[i + 2];
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argptrs[i] = &args[i];
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}
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p_live_editor->_node_call_func(p_args[0], p_args[1], argptrs.size() ? (const Variant **)argptrs.ptr() : nullptr, argptrs.size());
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return OK;
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}
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Error SceneDebugger::_msg_live_res_call(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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LocalVector<Variant> args;
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LocalVector<Variant *> argptrs;
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args.resize(p_args.size() - 2);
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argptrs.resize(args.size());
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for (uint32_t i = 0; i < args.size(); i++) {
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args[i] = p_args[i + 2];
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argptrs[i] = &args[i];
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}
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p_live_editor->_res_call_func(p_args[0], p_args[1], argptrs.size() ? (const Variant **)argptrs.ptr() : nullptr, argptrs.size());
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return OK;
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}
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Error SceneDebugger::_msg_live_create_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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p_live_editor->_create_node_func(p_args[0], p_args[1], p_args[2]);
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return OK;
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}
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Error SceneDebugger::_msg_live_instantiate_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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p_live_editor->_instance_node_func(p_args[0], p_args[1], p_args[2]);
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return OK;
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}
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Error SceneDebugger::_msg_live_remove_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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p_live_editor->_remove_node_func(p_args[0]);
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p_runtime_node_select->_queue_selection_update();
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return OK;
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}
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Error SceneDebugger::_msg_live_remove_and_keep_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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p_live_editor->_remove_and_keep_node_func(p_args[0], p_args[1]);
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p_runtime_node_select->_queue_selection_update();
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return OK;
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}
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Error SceneDebugger::_msg_live_restore_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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p_live_editor->_restore_node_func(p_args[0], p_args[1], p_args[2]);
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return OK;
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}
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Error SceneDebugger::_msg_live_duplicate_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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p_live_editor->_duplicate_node_func(p_args[0], p_args[1]);
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return OK;
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}
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Error SceneDebugger::_msg_live_reparent_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.size() < 4, ERR_INVALID_DATA);
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p_live_editor->_reparent_node_func(p_args[0], p_args[1], p_args[2], p_args[3]);
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return OK;
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}
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// endregion
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// region Runtime Node Selection.
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Error SceneDebugger::_msg_runtime_node_select_setup(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.is_empty() || p_args[0].get_type() != Variant::DICTIONARY, ERR_INVALID_DATA);
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p_runtime_node_select->_setup(p_args[0]);
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return OK;
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}
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Error SceneDebugger::_msg_runtime_node_select_set_type(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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RuntimeNodeSelect::NodeType type = (RuntimeNodeSelect::NodeType)(int)p_args[0];
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p_runtime_node_select->_node_set_type(type);
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return OK;
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}
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Error SceneDebugger::_msg_runtime_node_select_set_mode(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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RuntimeNodeSelect::SelectMode mode = (RuntimeNodeSelect::SelectMode)(int)p_args[0];
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p_runtime_node_select->_select_set_mode(mode);
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return OK;
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}
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Error SceneDebugger::_msg_runtime_node_select_set_visible(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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bool visible = p_args[0];
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p_runtime_node_select->_set_selection_visible(visible);
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return OK;
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}
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Error SceneDebugger::_msg_runtime_node_select_reset_camera_2d(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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p_runtime_node_select->_reset_camera_2d();
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return OK;
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}
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#ifndef _3D_DISABLED
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Error SceneDebugger::_msg_runtime_node_select_reset_camera_3d(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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p_runtime_node_select->_reset_camera_3d();
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return OK;
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}
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#endif // _3D_DISABLED
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// endregion
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Error SceneDebugger::parse_message(void *p_user, const String &p_msg, const Array &p_args, bool &r_captured) {
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SceneTree *scene_tree = SceneTree::get_singleton();
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if (!scene_tree) {
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@ -124,219 +403,73 @@ Error SceneDebugger::parse_message(void *p_user, const String &p_msg, const Arra
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return ERR_UNCONFIGURED;
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}
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ParseMessageFunc *fn_ptr = parse_message_handlers.getptr(p_msg);
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if (fn_ptr) {
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r_captured = true;
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if (p_msg == "setup_scene") {
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SceneTree::get_singleton()->get_root()->connect(SceneStringName(window_input), callable_mp_static(SceneDebugger::_handle_input).bind(DebuggerMarshalls::deserialize_key_shortcut(p_args)));
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} else if (p_msg == "request_scene_tree") { /// Scene Tree
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live_editor->_send_tree();
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} else if (p_msg == "save_node") {
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ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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_save_node(p_args[0], p_args[1]);
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Array arr;
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arr.append(p_args[1]);
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EngineDebugger::get_singleton()->send_message("filesystem:update_file", { arr });
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} else if (p_msg == "inspect_objects") { /// Object Inspect
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ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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Vector<ObjectID> ids;
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for (const Variant &id : (Array)p_args[0]) {
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ids.append(ObjectID(id.operator uint64_t()));
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return (*fn_ptr)(p_args, scene_tree, live_editor, runtime_node_select);
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}
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_send_object_ids(ids, p_args[1]);
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} else if (p_msg == "clear_selection") {
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runtime_node_select->_clear_selection();
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} else if (p_msg == "suspend_changed") {
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ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
|
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bool suspended = p_args[0];
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||||
scene_tree->set_suspend(suspended);
|
||||
runtime_node_select->_update_input_state();
|
||||
|
||||
} else if (p_msg == "next_frame") {
|
||||
_next_frame();
|
||||
|
||||
} else if (p_msg == "debug_mute_audio") { // Enable/disable audio.
|
||||
ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
|
||||
bool do_mute = p_args[0];
|
||||
AudioServer::get_singleton()->set_debug_mute(do_mute);
|
||||
|
||||
} else if (p_msg == "override_cameras") { /// Camera
|
||||
ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
|
||||
bool enable = p_args[0];
|
||||
bool from_editor = p_args[1];
|
||||
scene_tree->get_root()->enable_canvas_transform_override(enable);
|
||||
#ifndef _3D_DISABLED
|
||||
scene_tree->get_root()->enable_camera_3d_override(enable);
|
||||
#endif // _3D_DISABLED
|
||||
runtime_node_select->_set_camera_override_enabled(enable && !from_editor);
|
||||
|
||||
} else if (p_msg == "transform_camera_2d") {
|
||||
ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
|
||||
Transform2D transform = p_args[0];
|
||||
scene_tree->get_root()->set_canvas_transform_override(transform);
|
||||
runtime_node_select->_queue_selection_update();
|
||||
|
||||
#ifndef _3D_DISABLED
|
||||
} else if (p_msg == "transform_camera_3d") {
|
||||
ERR_FAIL_COND_V(p_args.size() < 5, ERR_INVALID_DATA);
|
||||
Transform3D transform = p_args[0];
|
||||
bool is_perspective = p_args[1];
|
||||
float size_or_fov = p_args[2];
|
||||
float depth_near = p_args[3];
|
||||
float depth_far = p_args[4];
|
||||
if (is_perspective) {
|
||||
scene_tree->get_root()->set_camera_3d_override_perspective(size_or_fov, depth_near, depth_far);
|
||||
} else {
|
||||
scene_tree->get_root()->set_camera_3d_override_orthogonal(size_or_fov, depth_near, depth_far);
|
||||
}
|
||||
scene_tree->get_root()->set_camera_3d_override_transform(transform);
|
||||
runtime_node_select->_queue_selection_update();
|
||||
#endif // _3D_DISABLED
|
||||
|
||||
} else if (p_msg == "set_object_property") {
|
||||
ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
|
||||
_set_object_property(p_args[0], p_args[1], p_args[2]);
|
||||
runtime_node_select->_queue_selection_update();
|
||||
|
||||
} else if (p_msg == "set_object_property_field") {
|
||||
ERR_FAIL_COND_V(p_args.size() < 4, ERR_INVALID_DATA);
|
||||
_set_object_property(p_args[0], p_args[1], p_args[2], p_args[3]);
|
||||
runtime_node_select->_queue_selection_update();
|
||||
|
||||
} else if (p_msg == "reload_cached_files") {
|
||||
ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
|
||||
PackedStringArray files = p_args[0];
|
||||
reload_cached_files(files);
|
||||
|
||||
} else if (p_msg.begins_with("live_")) { /// Live Edit
|
||||
if (p_msg == "live_set_root") {
|
||||
ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
|
||||
live_editor->_root_func(p_args[0], p_args[1]);
|
||||
|
||||
} else if (p_msg == "live_node_path") {
|
||||
ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
|
||||
live_editor->_node_path_func(p_args[0], p_args[1]);
|
||||
|
||||
} else if (p_msg == "live_res_path") {
|
||||
ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
|
||||
live_editor->_res_path_func(p_args[0], p_args[1]);
|
||||
|
||||
} else if (p_msg == "live_node_prop_res") {
|
||||
ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
|
||||
live_editor->_node_set_res_func(p_args[0], p_args[1], p_args[2]);
|
||||
|
||||
} else if (p_msg == "live_node_prop") {
|
||||
ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
|
||||
live_editor->_node_set_func(p_args[0], p_args[1], p_args[2]);
|
||||
|
||||
} else if (p_msg == "live_res_prop_res") {
|
||||
ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
|
||||
live_editor->_res_set_res_func(p_args[0], p_args[1], p_args[2]);
|
||||
|
||||
} else if (p_msg == "live_res_prop") {
|
||||
ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
|
||||
live_editor->_res_set_func(p_args[0], p_args[1], p_args[2]);
|
||||
|
||||
} else if (p_msg == "live_node_call") {
|
||||
ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
|
||||
LocalVector<Variant> args;
|
||||
LocalVector<Variant *> argptrs;
|
||||
args.resize(p_args.size() - 2);
|
||||
argptrs.resize(args.size());
|
||||
for (uint32_t i = 0; i < args.size(); i++) {
|
||||
args[i] = p_args[i + 2];
|
||||
argptrs[i] = &args[i];
|
||||
}
|
||||
live_editor->_node_call_func(p_args[0], p_args[1], argptrs.size() ? (const Variant **)argptrs.ptr() : nullptr, argptrs.size());
|
||||
|
||||
} else if (p_msg == "live_res_call") {
|
||||
ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
|
||||
LocalVector<Variant> args;
|
||||
LocalVector<Variant *> argptrs;
|
||||
args.resize(p_args.size() - 2);
|
||||
argptrs.resize(args.size());
|
||||
for (uint32_t i = 0; i < args.size(); i++) {
|
||||
args[i] = p_args[i + 2];
|
||||
argptrs[i] = &args[i];
|
||||
}
|
||||
live_editor->_res_call_func(p_args[0], p_args[1], argptrs.size() ? (const Variant **)argptrs.ptr() : nullptr, argptrs.size());
|
||||
|
||||
} else if (p_msg == "live_create_node") {
|
||||
ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
|
||||
live_editor->_create_node_func(p_args[0], p_args[1], p_args[2]);
|
||||
|
||||
} else if (p_msg == "live_instantiate_node") {
|
||||
ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
|
||||
live_editor->_instance_node_func(p_args[0], p_args[1], p_args[2]);
|
||||
|
||||
} else if (p_msg == "live_remove_node") {
|
||||
ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
|
||||
live_editor->_remove_node_func(p_args[0]);
|
||||
runtime_node_select->_queue_selection_update();
|
||||
|
||||
} else if (p_msg == "live_remove_and_keep_node") {
|
||||
ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
|
||||
live_editor->_remove_and_keep_node_func(p_args[0], p_args[1]);
|
||||
runtime_node_select->_queue_selection_update();
|
||||
|
||||
} else if (p_msg == "live_restore_node") {
|
||||
ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
|
||||
live_editor->_restore_node_func(p_args[0], p_args[1], p_args[2]);
|
||||
|
||||
} else if (p_msg == "live_duplicate_node") {
|
||||
ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
|
||||
live_editor->_duplicate_node_func(p_args[0], p_args[1]);
|
||||
|
||||
} else if (p_msg == "live_reparent_node") {
|
||||
ERR_FAIL_COND_V(p_args.size() < 4, ERR_INVALID_DATA);
|
||||
live_editor->_reparent_node_func(p_args[0], p_args[1], p_args[2], p_args[3]);
|
||||
|
||||
} else {
|
||||
if (p_msg.begins_with("live_") || p_msg.begins_with("runtime_node_select_")) {
|
||||
// Messages with these prefixes are reserved and should be handled by the LiveEditor or RuntimeNodeSelect classes,
|
||||
// so return ERR_SKIP.
|
||||
r_captured = true;
|
||||
return ERR_SKIP;
|
||||
}
|
||||
|
||||
} else if (p_msg.begins_with("runtime_node_select_")) { /// Runtime Node Selection
|
||||
if (p_msg == "runtime_node_select_setup") {
|
||||
ERR_FAIL_COND_V(p_args.is_empty() || p_args[0].get_type() != Variant::DICTIONARY, ERR_INVALID_DATA);
|
||||
runtime_node_select->_setup(p_args[0]);
|
||||
|
||||
} else if (p_msg == "runtime_node_select_set_type") {
|
||||
ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
|
||||
RuntimeNodeSelect::NodeType type = (RuntimeNodeSelect::NodeType)(int)p_args[0];
|
||||
runtime_node_select->_node_set_type(type);
|
||||
|
||||
} else if (p_msg == "runtime_node_select_set_mode") {
|
||||
ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
|
||||
RuntimeNodeSelect::SelectMode mode = (RuntimeNodeSelect::SelectMode)(int)p_args[0];
|
||||
runtime_node_select->_select_set_mode(mode);
|
||||
|
||||
} else if (p_msg == "runtime_node_select_set_visible") {
|
||||
ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
|
||||
bool visible = p_args[0];
|
||||
runtime_node_select->_set_selection_visible(visible);
|
||||
|
||||
} else if (p_msg == "runtime_node_select_reset_camera_2d") {
|
||||
runtime_node_select->_reset_camera_2d();
|
||||
|
||||
#ifndef _3D_DISABLED
|
||||
} else if (p_msg == "runtime_node_select_reset_camera_3d") {
|
||||
runtime_node_select->_reset_camera_3d();
|
||||
#endif // _3D_DISABLED
|
||||
|
||||
} else {
|
||||
return ERR_SKIP;
|
||||
}
|
||||
|
||||
} else {
|
||||
r_captured = false;
|
||||
}
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
HashMap<String, SceneDebugger::ParseMessageFunc> SceneDebugger::parse_message_handlers;
|
||||
|
||||
void SceneDebugger::_init_parse_message_handlers() {
|
||||
#define HANDLER(name) parse_message_handlers[#name] = _msg_##name
|
||||
|
||||
HANDLER(setup_scene);
|
||||
HANDLER(request_scene_tree);
|
||||
HANDLER(save_node);
|
||||
HANDLER(inspect_objects);
|
||||
HANDLER(clear_selection);
|
||||
HANDLER(suspend_changed);
|
||||
HANDLER(next_frame);
|
||||
HANDLER(debug_mute_audio);
|
||||
HANDLER(override_cameras);
|
||||
HANDLER(transform_camera_2d);
|
||||
#ifndef _3D_DISABLED
|
||||
HANDLER(transform_camera_3d);
|
||||
#endif
|
||||
HANDLER(set_object_property);
|
||||
HANDLER(set_object_property_field);
|
||||
HANDLER(reload_cached_files);
|
||||
HANDLER(live_set_root);
|
||||
HANDLER(live_node_path);
|
||||
HANDLER(live_res_path);
|
||||
HANDLER(live_node_prop_res);
|
||||
HANDLER(live_node_prop);
|
||||
HANDLER(live_res_prop_res);
|
||||
HANDLER(live_res_prop);
|
||||
HANDLER(live_node_call);
|
||||
HANDLER(live_res_call);
|
||||
HANDLER(live_create_node);
|
||||
HANDLER(live_instantiate_node);
|
||||
HANDLER(live_remove_node);
|
||||
HANDLER(live_remove_and_keep_node);
|
||||
HANDLER(live_restore_node);
|
||||
HANDLER(live_duplicate_node);
|
||||
HANDLER(live_reparent_node);
|
||||
HANDLER(runtime_node_select_setup);
|
||||
HANDLER(runtime_node_select_set_type);
|
||||
HANDLER(runtime_node_select_set_mode);
|
||||
HANDLER(runtime_node_select_set_visible);
|
||||
HANDLER(runtime_node_select_reset_camera_2d);
|
||||
#ifndef _3D_DISABLED
|
||||
HANDLER(runtime_node_select_reset_camera_3d);
|
||||
#endif
|
||||
|
||||
#undef HANDLER
|
||||
}
|
||||
|
||||
void SceneDebugger::_save_node(ObjectID id, const String &p_path) {
|
||||
Node *node = ObjectDB::get_instance<Node>(id);
|
||||
ERR_FAIL_NULL(node);
|
||||
|
|
|
@ -41,8 +41,11 @@
|
|||
#endif // _3D_DISABLED
|
||||
|
||||
class CanvasItem;
|
||||
class LiveEditor;
|
||||
class PopupMenu;
|
||||
class RuntimeNodeSelect;
|
||||
class Script;
|
||||
class SceneTree;
|
||||
#ifndef _3D_DISABLED
|
||||
class Node3D;
|
||||
#endif // _3D_DISABLED
|
||||
|
@ -69,6 +72,56 @@ private:
|
|||
static void _send_object_ids(const Vector<ObjectID> &p_ids, bool p_update_selection);
|
||||
static void _next_frame();
|
||||
|
||||
/// Message handler function for parse_message.
|
||||
typedef Error (*ParseMessageFunc)(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select);
|
||||
static HashMap<String, ParseMessageFunc> parse_message_handlers;
|
||||
static void _init_parse_message_handlers();
|
||||
|
||||
#define HANDLER(name) static Error _msg_##name(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select)
|
||||
|
||||
HANDLER(setup_scene);
|
||||
HANDLER(request_scene_tree);
|
||||
HANDLER(save_node);
|
||||
HANDLER(inspect_objects);
|
||||
HANDLER(clear_selection);
|
||||
HANDLER(suspend_changed);
|
||||
HANDLER(next_frame);
|
||||
HANDLER(debug_mute_audio);
|
||||
HANDLER(override_cameras);
|
||||
HANDLER(transform_camera_2d);
|
||||
#ifndef _3D_DISABLED
|
||||
HANDLER(transform_camera_3d);
|
||||
#endif
|
||||
HANDLER(set_object_property);
|
||||
HANDLER(set_object_property_field);
|
||||
HANDLER(reload_cached_files);
|
||||
HANDLER(live_set_root);
|
||||
HANDLER(live_node_path);
|
||||
HANDLER(live_res_path);
|
||||
HANDLER(live_node_prop_res);
|
||||
HANDLER(live_node_prop);
|
||||
HANDLER(live_res_prop_res);
|
||||
HANDLER(live_res_prop);
|
||||
HANDLER(live_node_call);
|
||||
HANDLER(live_res_call);
|
||||
HANDLER(live_create_node);
|
||||
HANDLER(live_instantiate_node);
|
||||
HANDLER(live_remove_node);
|
||||
HANDLER(live_remove_and_keep_node);
|
||||
HANDLER(live_restore_node);
|
||||
HANDLER(live_duplicate_node);
|
||||
HANDLER(live_reparent_node);
|
||||
HANDLER(runtime_node_select_setup);
|
||||
HANDLER(runtime_node_select_set_type);
|
||||
HANDLER(runtime_node_select_set_mode);
|
||||
HANDLER(runtime_node_select_set_visible);
|
||||
HANDLER(runtime_node_select_reset_camera_2d);
|
||||
#ifndef _3D_DISABLED
|
||||
HANDLER(runtime_node_select_reset_camera_3d);
|
||||
#endif
|
||||
|
||||
#undef HANDLER
|
||||
|
||||
public:
|
||||
static Error parse_message(void *p_user, const String &p_msg, const Array &p_args, bool &r_captured);
|
||||
static void add_to_cache(const String &p_filename, Node *p_node);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue