mirror of
https://github.com/godotengine/godot.git
synced 2025-11-03 15:11:19 +00:00
Added normalmap guided roughness mipmap generator, and a global roughness limiter.
This commit is contained in:
parent
bed8980ca5
commit
2049dec79e
23 changed files with 556 additions and 75 deletions
|
|
@ -2764,13 +2764,15 @@ void SpatialEditorViewport::_menu_option(int p_option) {
|
|||
case VIEW_DISPLAY_OVERDRAW:
|
||||
case VIEW_DISPLAY_SHADELESS:
|
||||
case VIEW_DISPLAY_LIGHTING:
|
||||
case VIEW_DISPLAY_NORMAL_BUFFER:
|
||||
case VIEW_DISPLAY_DEBUG_SHADOW_ATLAS:
|
||||
case VIEW_DISPLAY_DEBUG_DIRECTIONAL_SHADOW_ATLAS:
|
||||
case VIEW_DISPLAY_DEBUG_GIPROBE_ALBEDO:
|
||||
case VIEW_DISPLAY_DEBUG_GIPROBE_LIGHTING:
|
||||
case VIEW_DISPLAY_DEBUG_GIPROBE_EMISSION:
|
||||
case VIEW_DISPLAY_DEBUG_SCENE_LUMINANCE:
|
||||
case VIEW_DISPLAY_DEBUG_SSAO: {
|
||||
case VIEW_DISPLAY_DEBUG_SSAO:
|
||||
case VIEW_DISPLAY_DEBUG_ROUGHNESS_LIMITER: {
|
||||
|
||||
static const int display_options[] = {
|
||||
VIEW_DISPLAY_NORMAL,
|
||||
|
|
@ -2778,6 +2780,7 @@ void SpatialEditorViewport::_menu_option(int p_option) {
|
|||
VIEW_DISPLAY_OVERDRAW,
|
||||
VIEW_DISPLAY_SHADELESS,
|
||||
VIEW_DISPLAY_LIGHTING,
|
||||
VIEW_DISPLAY_NORMAL_BUFFER,
|
||||
VIEW_DISPLAY_WIREFRAME,
|
||||
VIEW_DISPLAY_DEBUG_SHADOW_ATLAS,
|
||||
VIEW_DISPLAY_DEBUG_DIRECTIONAL_SHADOW_ATLAS,
|
||||
|
|
@ -2786,6 +2789,7 @@ void SpatialEditorViewport::_menu_option(int p_option) {
|
|||
VIEW_DISPLAY_DEBUG_GIPROBE_EMISSION,
|
||||
VIEW_DISPLAY_DEBUG_SCENE_LUMINANCE,
|
||||
VIEW_DISPLAY_DEBUG_SSAO,
|
||||
VIEW_DISPLAY_DEBUG_ROUGHNESS_LIMITER,
|
||||
VIEW_MAX
|
||||
};
|
||||
static const Viewport::DebugDraw debug_draw_modes[] = {
|
||||
|
|
@ -2794,6 +2798,7 @@ void SpatialEditorViewport::_menu_option(int p_option) {
|
|||
Viewport::DEBUG_DRAW_OVERDRAW,
|
||||
Viewport::DEBUG_DRAW_UNSHADED,
|
||||
Viewport::DEBUG_DRAW_LIGHTING,
|
||||
Viewport::DEBUG_DRAW_NORMAL_BUFFER,
|
||||
Viewport::DEBUG_DRAW_WIREFRAME,
|
||||
Viewport::DEBUG_DRAW_SHADOW_ATLAS,
|
||||
Viewport::DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS,
|
||||
|
|
@ -2801,7 +2806,8 @@ void SpatialEditorViewport::_menu_option(int p_option) {
|
|||
Viewport::DEBUG_DRAW_GI_PROBE_LIGHTING,
|
||||
Viewport::DEBUG_DRAW_GI_PROBE_EMISSION,
|
||||
Viewport::DEBUG_DRAW_SCENE_LUMINANCE,
|
||||
Viewport::DEBUG_DRAW_SSAO
|
||||
Viewport::DEBUG_DRAW_SSAO,
|
||||
Viewport::DEBUG_DRAW_ROUGHNESS_LIMITER,
|
||||
};
|
||||
|
||||
int idx = 0;
|
||||
|
|
@ -3639,6 +3645,8 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
|
|||
view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_lighting", TTR("Display Lighting")), VIEW_DISPLAY_LIGHTING);
|
||||
view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_unshaded", TTR("Display Unshaded")), VIEW_DISPLAY_SHADELESS);
|
||||
view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL), true);
|
||||
display_submenu->add_radio_check_item(TTR("Normal Buffer"), VIEW_DISPLAY_NORMAL_BUFFER);
|
||||
display_submenu->add_separator();
|
||||
display_submenu->add_radio_check_item(TTR("Shadow Atlas"), VIEW_DISPLAY_DEBUG_SHADOW_ATLAS);
|
||||
display_submenu->add_radio_check_item(TTR("Directional Shadow"), VIEW_DISPLAY_DEBUG_DIRECTIONAL_SHADOW_ATLAS);
|
||||
display_submenu->add_separator();
|
||||
|
|
@ -3649,6 +3657,8 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
|
|||
display_submenu->add_radio_check_item(TTR("Scene Luminance"), VIEW_DISPLAY_DEBUG_SCENE_LUMINANCE);
|
||||
display_submenu->add_separator();
|
||||
display_submenu->add_radio_check_item(TTR("SSAO"), VIEW_DISPLAY_DEBUG_SSAO);
|
||||
display_submenu->add_separator();
|
||||
display_submenu->add_radio_check_item(TTR("Roughness Limiter"), VIEW_DISPLAY_DEBUG_ROUGHNESS_LIMITER);
|
||||
display_submenu->set_name("display_advanced");
|
||||
view_menu->get_popup()->add_submenu_item(TTR("Display Advanced..."), "display_advanced");
|
||||
view_menu->get_popup()->add_separator();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue