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Display scene file extensions in the editor only if there's ambiguity
This also simplifies the Editor Settings as the extension is now automatically shown to avoid ambiguity.
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4 changed files with 27 additions and 9 deletions
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@ -184,7 +184,7 @@ public:
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Node *get_edited_scene_root(int p_idx = -1);
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int get_edited_scene_count() const;
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Vector<EditedScene> get_edited_scenes() const;
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String get_scene_title(int p_idx) const;
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String get_scene_title(int p_idx, bool p_always_strip_extension = false) const;
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String get_scene_path(int p_idx) const;
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String get_scene_type(int p_idx) const;
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void set_scene_path(int p_idx, const String &p_path);
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