Remove unused EditorSceneFormatImporter::_get_import_flags

This has never been used since Godot was open sourced.

Import flags are used but directly through `_import_scene`.
This commit is contained in:
Rémi Verschelde 2025-01-14 10:59:40 +01:00
parent a69ccee151
commit 21fcb56547
16 changed files with 8 additions and 52 deletions

View file

@ -102,10 +102,6 @@ static bool _get_blender_version(const String &p_path, int &r_major, int &r_mino
return true;
}
uint32_t EditorSceneFormatImporterBlend::get_import_flags() const {
return ImportFlags::IMPORT_SCENE | ImportFlags::IMPORT_ANIMATION;
}
void EditorSceneFormatImporterBlend::get_extensions(List<String> *r_extensions) const {
r_extensions->push_back("blend");
}

View file

@ -67,7 +67,6 @@ public:
BLEND_MODIFIERS_ALL
};
virtual uint32_t get_import_flags() const override;
virtual void get_extensions(List<String> *r_extensions) const override;
virtual Node *import_scene(const String &p_path, uint32_t p_flags,
const HashMap<StringName, Variant> &p_options,

View file

@ -35,10 +35,6 @@
#include "../gltf_defines.h"
#include "../gltf_document.h"
uint32_t EditorSceneFormatImporterGLTF::get_import_flags() const {
return ImportFlags::IMPORT_SCENE | ImportFlags::IMPORT_ANIMATION;
}
void EditorSceneFormatImporterGLTF::get_extensions(List<String> *r_extensions) const {
r_extensions->push_back("gltf");
r_extensions->push_back("glb");

View file

@ -42,7 +42,6 @@ class EditorSceneFormatImporterGLTF : public EditorSceneFormatImporter {
GDCLASS(EditorSceneFormatImporterGLTF, EditorSceneFormatImporter);
public:
virtual uint32_t get_import_flags() const override;
virtual void get_extensions(List<String> *r_extensions) const override;
virtual Node *import_scene(const String &p_path, uint32_t p_flags,
const HashMap<StringName, Variant> &p_options,