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Using iterator pattern instead of List::Element *.
Co-authored-by: Adam Scott <ascott.ca@gmail.com>
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36 changed files with 150 additions and 173 deletions
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@ -1508,8 +1508,8 @@ static void _find_identifiers(const GDScriptParser::CompletionContext &p_context
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List<StringName> utility_func_names;
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Variant::get_utility_function_list(&utility_func_names);
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for (List<StringName>::Element *E = utility_func_names.front(); E; E = E->next()) {
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ScriptLanguage::CodeCompletionOption option(E->get(), ScriptLanguage::CODE_COMPLETION_KIND_FUNCTION);
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for (const StringName &util_func_name : utility_func_names) {
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ScriptLanguage::CodeCompletionOption option(util_func_name, ScriptLanguage::CODE_COMPLETION_KIND_FUNCTION);
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option.insert_text += "(";
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option.display += U"(\u2026)"; // As all utility functions contain an argument or more, this is hardcoded here.
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r_result.insert(option.display, option);
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