Begining of GLES3 renderer:

-Most 2D drawing is implemented
-Missing shaders
-Missing all 3D
-Editor needs to be set on update always to be used, otherwise it does not refresh
-Large parts of editor not working
This commit is contained in:
Juan Linietsky 2016-10-03 16:33:42 -03:00
parent 78d97b060a
commit 22d83bc9f6
211 changed files with 15188 additions and 14195 deletions

View file

@ -236,7 +236,7 @@ void SampleLibraryEditor::_update_library() {
// Preview/edit
Ref<ImageTexture> preview( memnew( ImageTexture ));
preview->create(128,16,Image::FORMAT_RGB);
preview->create(128,16,Image::FORMAT_RGB8);
SampleEditor::generate_preview_texture(smp,preview);
ti->set_cell_mode(1,TreeItem::CELL_MODE_ICON);
ti->set_selectable(1,false);