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Begining of GLES3 renderer:
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
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211 changed files with 15188 additions and 14195 deletions
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@ -38,7 +38,7 @@
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#include "tools/editor/property_editor.h"
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#include "os/os.h"
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#if 0
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/*** SETTINGS EDITOR ****/
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@ -654,3 +654,4 @@ ShaderEditorPlugin::ShaderEditorPlugin(EditorNode *p_node, bool p_2d) {
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ShaderEditorPlugin::~ShaderEditorPlugin() {
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}
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#endif
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