Style: Fix some badly formatted files

This commit is contained in:
Rémi Verschelde 2017-04-08 01:42:41 +02:00
parent e9b045d9e5
commit 2491754de7
7 changed files with 43 additions and 42 deletions

View file

@ -60,7 +60,7 @@ void SceneTreeDock::_unhandled_key_input(InputEvent p_event) {
_tool_selected(TOOL_DUPLICATE);
} else if (ED_IS_SHORTCUT("scene_tree/attach_script", p_event)) {
_tool_selected(TOOL_ATTACH_SCRIPT);
} else if(ED_IS_SHORTCUT("scene_tree/clear_script", p_event)) {
} else if (ED_IS_SHORTCUT("scene_tree/clear_script", p_event)) {
_tool_selected(TOOL_CLEAR_SCRIPT);
} else if (ED_IS_SHORTCUT("scene_tree/move_up", p_event)) {
_tool_selected(TOOL_MOVE_UP);
@ -353,11 +353,11 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_CLEAR_SCRIPT: {
Node *selected = scene_tree->get_selected();
if(!selected)
if (!selected)
break;
Ref<Script> existing = selected->get_script();
if(existing.is_valid()) {
if (existing.is_valid()) {
const RefPtr empty;
selected->set_script(empty);
}
@ -690,7 +690,7 @@ void SceneTreeDock::_notification(int p_what) {
}
button_add->set_icon(get_icon("Add", "EditorIcons"));
button_instance->set_icon(get_icon("Instance", "EditorIcons"));
button_create_script->set_icon(get_icon("ScriptCreate","EditorIcons"));
button_create_script->set_icon(get_icon("ScriptCreate", "EditorIcons"));
button_clear_script->set_icon(get_icon("Remove", "EditorIcons"));
filter_icon->set_texture(get_icon("Zoom", "EditorIcons"));
@ -1262,12 +1262,11 @@ void SceneTreeDock::_selection_changed() {
_tool_selected(TOOL_MULTI_EDIT);
}
if (selection_size==1) {
if(EditorNode::get_singleton()->get_editor_selection()->get_selection().front()->key()->get_script().is_null()) {
if (selection_size == 1) {
if (EditorNode::get_singleton()->get_editor_selection()->get_selection().front()->key()->get_script().is_null()) {
button_create_script->show();
button_clear_script->hide();
}
else {
} else {
button_create_script->hide();
button_clear_script->show();
}
@ -1735,9 +1734,9 @@ void SceneTreeDock::set_filter(const String &p_filter) {
scene_tree->set_filter(p_filter);
}
void SceneTreeDock::open_script_dialog(Node* p_for_node) {
void SceneTreeDock::open_script_dialog(Node *p_for_node) {
scene_tree->set_selected(p_for_node,false);
scene_tree->set_selected(p_for_node, false);
_tool_selected(TOOL_ATTACH_SCRIPT);
}
@ -1820,11 +1819,11 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
filter->connect("text_changed", this, "_filter_changed");
tb = memnew(ToolButton);
tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_ATTACH_SCRIPT, false));
tb->connect("pressed", this, "_tool_selected", make_binds(TOOL_ATTACH_SCRIPT, false));
tb->set_tooltip(TTR("Attach a new or existing script for the selected node."));
tb->set_shortcut(ED_GET_SHORTCUT("scene_tree/attach_script"));
filter_hbc->add_child(tb);
button_create_script=tb;
button_create_script = tb;
tb = memnew(ToolButton);
tb->connect("pressed", this, "_tool_selected", make_binds(TOOL_CLEAR_SCRIPT, false));