Fix code completion for shader editor

This commit is contained in:
geequlim 2019-07-06 12:03:17 +08:00
parent d897131ac5
commit 253cd73f1d
4 changed files with 29 additions and 22 deletions

View file

@ -190,7 +190,7 @@ void ShaderTextEditor::_check_shader_mode() {
}
}
void ShaderTextEditor::_code_complete_script(const String &p_code, List<String> *r_options) {
void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptCodeCompletionOption> *r_options) {
_check_shader_mode();