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-Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
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89588d4334
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162 changed files with 1296 additions and 831 deletions
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@ -53,7 +53,7 @@
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#if defined(__FreeBSD__) || defined(__OpenBSD__)
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#include <sys/param.h>
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#endif
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#include "global_config.h"
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#include "project_settings.h"
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#include <assert.h>
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#include <dlfcn.h>
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#include <errno.h>
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@ -494,7 +494,7 @@ String OS_Unix::get_data_dir() const {
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if (has_environment("HOME")) {
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bool use_godot = GlobalConfig::get_singleton()->get("application/config/use_shared_user_dir");
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bool use_godot = ProjectSettings::get_singleton()->get("application/config/use_shared_user_dir");
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if (use_godot)
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return get_environment("HOME") + "/.godot/app_userdata/" + an;
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else
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@ -502,12 +502,7 @@ String OS_Unix::get_data_dir() const {
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}
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}
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return GlobalConfig::get_singleton()->get_resource_path();
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}
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bool OS_Unix::check_feature_support(const String &p_feature) {
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return VisualServer::get_singleton()->has_os_feature(p_feature);
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return ProjectSettings::get_singleton()->get_resource_path();
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}
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String OS_Unix::get_installed_templates_path() const {
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