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[DisplayServer] Implement has_hardware_keyboard method for Android and iOS.
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1917bc3454
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11 changed files with 56 additions and 1 deletions
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@ -63,6 +63,7 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc
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_get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
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_show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;IIII)V");
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_hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V");
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_has_hardware_keyboard = p_env->GetMethodID(cls, "hasHardwareKeyboard", "()Z");
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_set_screen_orientation = p_env->GetMethodID(cls, "setScreenOrientation", "(I)V");
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_get_screen_orientation = p_env->GetMethodID(cls, "getScreenOrientation", "()I");
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_get_system_dir = p_env->GetMethodID(cls, "getSystemDir", "(IZ)Ljava/lang/String;");
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@ -220,6 +221,16 @@ bool GodotIOJavaWrapper::has_vk() {
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return (_show_keyboard != nullptr) && (_hide_keyboard != nullptr);
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}
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bool GodotIOJavaWrapper::has_hardware_keyboard() {
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if (_has_hardware_keyboard) {
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JNIEnv *env = get_jni_env();
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ERR_FAIL_NULL_V(env, false);
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return env->CallBooleanMethod(godot_io_instance, _has_hardware_keyboard);
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} else {
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return false;
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}
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}
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void GodotIOJavaWrapper::show_vk(const String &p_existing, int p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
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if (_show_keyboard) {
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JNIEnv *env = get_jni_env();
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