mirror of
https://github.com/godotengine/godot.git
synced 2025-10-26 11:14:17 +00:00
Removes Script::get_node_type()
used before GDScript, with squirrel apparently
This commit is contained in:
parent
3504bb70a4
commit
2609cc9ef4
13 changed files with 0 additions and 41 deletions
|
|
@ -974,11 +974,6 @@ bool VisualScript::is_tool() const {
|
|||
return false;
|
||||
}
|
||||
|
||||
String VisualScript::get_node_type() const {
|
||||
|
||||
return String();
|
||||
}
|
||||
|
||||
ScriptLanguage *VisualScript::get_language() const {
|
||||
|
||||
return VisualScriptLanguage::singleton;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue