Add override keywords.

This commit is contained in:
Marcel Admiraal 2020-07-10 11:34:39 +01:00
parent ad9e5ae984
commit 26fcf2b04c
351 changed files with 4123 additions and 4146 deletions

View file

@ -122,25 +122,25 @@ protected:
static void _bind_methods();
public:
virtual int get_output_sequence_port_count() const;
virtual bool has_input_sequence_port() const;
virtual int get_output_sequence_port_count() const override;
virtual bool has_input_sequence_port() const override;
virtual String get_output_sequence_port_text(int p_port) const;
virtual String get_output_sequence_port_text(int p_port) const override;
virtual int get_input_value_port_count() const;
virtual int get_output_value_port_count() const;
virtual int get_input_value_port_count() const override;
virtual int get_output_value_port_count() const override;
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
virtual String get_caption() const;
virtual String get_caption() const override;
//virtual String get_text() const;
virtual String get_category() const { return "functions"; }
virtual String get_category() const override { return "functions"; }
void set_func(BuiltinFunc p_which);
BuiltinFunc get_func();
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptBuiltinFunc(VisualScriptBuiltinFunc::BuiltinFunc func);
VisualScriptBuiltinFunc();