From 72c19dae4ffe4399c6e6fdea37b60ef9c0bd117e Mon Sep 17 00:00:00 2001 From: lawnjelly Date: Sat, 14 Jun 2025 16:20:02 +0100 Subject: [PATCH] Bump changelog for 3.6.1 --- CHANGELOG.md | 134 +++++++++++++++++++++++++++++++++++++++++++++++---- 1 file changed, 124 insertions(+), 10 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index ded4fe274e3..d9978e4d9c7 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -5,6 +5,119 @@ All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). +## [3.6.1] - TBD + +See the [release announcement](https://godotengine.org/article/maintenance-release-godot-3-6-1) for details. + +### Added + +#### Rendering + +- Physics Interpolation - Add editor warning for non-interpolated `PhysicsBody` ([GH-103355](https://github.com/godotengine/godot/pull/103355)). + +### Changed + +#### 2D + +- Make selected tile in `TileSet` more visible through red outline ([GH-105439](https://github.com/godotengine/godot/pull/105439)). + +#### Buildsystem + +- CI: Update Linux runners to Ubuntu 24.04, but keep 22.04 for Linux builds ([GH-98896](https://github.com/godotengine/godot/pull/98896)). +- Improve cache handling ([GH-98992](https://github.com/godotengine/godot/pull/98992)). + +#### Core + +- JavaScript: Don't cache emsdk ([GH-99037](https://github.com/godotengine/godot/pull/99037)). + +#### Documentation + +- Document Timer autostart in tool scripts ([GH-99048](https://github.com/godotengine/godot/pull/99048)). +- Document `radial_center_offset` bounds for `TextureProgress` ([GH-99869](https://github.com/godotengine/godot/pull/99869)). +- Docs: Add description for `BitMap.opaque_to_polygons` method ([GH-102684](https://github.com/godotengine/godot/pull/102684)). + +#### GUI + +- Improve `TextureProgress.set_radial_initial_angle()` by removing loops ([GH-99434](https://github.com/godotengine/godot/pull/99434)). + +#### Thirdparty + +- certs: Sync with Mozilla bundle as of Oct 19, 2024 ([GH-98855](https://github.com/godotengine/godot/pull/98855)). +- Update the `Thirdparty` section of `CHANGELOG.md` ([GH-99692](https://github.com/godotengine/godot/pull/99692)). +- mbedtls: Update to upstream version 2.28.9 ([GH-100013](https://github.com/godotengine/godot/pull/100013)). +- mbedTLS: Update to version 2.28.10 ([GH-104580](https://github.com/godotengine/godot/pull/104580)). +- certs: Sync with upstream as of Apr 8 2025 ([GH-106615](https://github.com/godotengine/godot/pull/106615)). + +### Fixed + +#### 3D + +- Physics Interpolation - fix client interpolation pump ([GH-102184](https://github.com/godotengine/godot/pull/102184)). + +#### Audio + +- Initialize pa_buffer_attr.maxlength to -1 ([GH-102069](https://github.com/godotengine/godot/pull/102069)). +- ResourceImporterWAV: Detect if data chunk size is larger than the actual size ([GH-107694](https://github.com/godotengine/godot/pull/107694)). + +#### Buildsystem + +- Fix VS project generation with SCons 4.8.0+ ([GH-94117](https://github.com/godotengine/godot/pull/94117)). +- embree: Fix invalid output operators raising errors with GCC 15 ([GH-102023](https://github.com/godotengine/godot/pull/102023)). +- Windows: Rename `PKEY_Device_FriendlyName` to avoid duplicate symbols with newer MinGW SDKs ([GH-99036](https://github.com/godotengine/godot/pull/99036)). + +#### C# + +- Mono: Move MonoGCHandle into gdmono namespace ([GH-106578](https://github.com/godotengine/godot/pull/106578)). + +#### Core + +- `Object::call()` prevent debug lock accessing dangling pointer ([GH-96862](https://github.com/godotengine/godot/pull/96862)). +- Fix parsing of `4.` in Expression ([GH-96891](https://github.com/godotengine/godot/pull/96891)). +- Fix error when non-ASCII characters in resource pack path ([GH-98843](https://github.com/godotengine/godot/pull/98843)). +- Prevent inlining error printing functions ([GH-103621](https://github.com/godotengine/godot/pull/103621)). +- Cache results for `TranslationServer.compare_locales()` ([GH-98234](https://github.com/godotengine/godot/pull/98234)). + +#### Editor + +- Cancel tooltips when the mouse leaves the window ([GH-95978](https://github.com/godotengine/godot/pull/95978)). + +#### GDScript + +- Backport "Cleanup function state connections when destroying instance" for Godot 3 ([GH-97464](https://github.com/godotengine/godot/pull/97464)). + +#### GUI + +- Fix button click detection when `Tree` is rotated ([GH-98300](https://github.com/godotengine/godot/pull/98300)). +- Fix `PopupMenu` margin and separation calculations ([GH-98452](https://github.com/godotengine/godot/pull/98452)). +- Fix `Button` not listing `hover_pressed` stylebox ([GH-98511](https://github.com/godotengine/godot/pull/98511)). +- Show `TextureProgress` radial center cross only when editing the scene ([GH-99870](https://github.com/godotengine/godot/pull/99870)). +- Revert changes to `Range::set_value` #65101 ([GH-100459](https://github.com/godotengine/godot/pull/100459)). +- [3.x, RTL] Track external changes in the custom fonts set by BBCode / `push_font` ([GH-105266](https://github.com/godotengine/godot/pull/105266)). +- Revert "Fix Button not listing `hover_pressed` stylebox" ([GH-107696](https://github.com/godotengine/godot/pull/107696)). + +#### Input + +- Fix Xbox Controller on Android ([GH-106021](https://github.com/godotengine/godot/pull/106021)). + +#### Physics + +- Fix physics platform behaviour regression ([GH-97316](https://github.com/godotengine/godot/pull/97316)). + +#### Porting + +- Disable Nahimic code injection ([GH-99388](https://github.com/godotengine/godot/pull/99388)). + +#### Rendering + +- Ameliorate performance regression due to directional shadow `fade_start` ([GH-99536](https://github.com/godotengine/godot/pull/99536)). +- Hide last DirectionalLight shadow split distance property when using PSSM 3 Splits ([GH-99554](https://github.com/godotengine/godot/pull/99554)). + +#### Thirdparty + +- Fix unzSeekCurrentFile not resetting total_out_64 ([GH-106872](https://github.com/godotengine/godot/pull/106872)). +- libwebm: Fix double free in mkvparser ContentEncoding ([GH-107781](https://github.com/godotengine/godot/pull/107781)). + + ## [3.6] - 2024-09-09 See the [release announcement](https://godotengine.org/article/godot-3-6-finally-released) for details. @@ -2951,13 +3064,14 @@ See the [release announcement](https://godotengine.org/article/maintenance-relea - Only WebAssembly is supported now, since all browsers supporting WebGL 2.0 also support WebAssembly. -[3.6]: https://downloads.tuxfamily.org/godotengine/3.5/Godot_v3.6-stable_changelog_chrono.txt -[3.5]: https://downloads.tuxfamily.org/godotengine/3.5/Godot_v3.5-stable_changelog_chrono.txt -[3.4]: https://downloads.tuxfamily.org/godotengine/3.4/Godot_v3.4-stable_changelog_chrono.txt -[3.3]: https://downloads.tuxfamily.org/godotengine/3.3/Godot_v3.3-stable_changelog_chrono.txt -[3.2.3]: https://downloads.tuxfamily.org/godotengine/3.2.3/Godot_v3.2.3-stable_changelog_chrono.txt -[3.2.2]: https://downloads.tuxfamily.org/godotengine/3.2.2/Godot_v3.2.2-stable_changelog_chrono.txt -[3.2.1]: https://downloads.tuxfamily.org/godotengine/3.2.1/Godot_v3.2.1-stable_changelog_chrono.txt -[3.2]: https://downloads.tuxfamily.org/godotengine/3.2/Godot_v3.2-stable_changelog_chrono.txt -[3.1]: https://downloads.tuxfamily.org/godotengine/3.1/Godot_v3.1-stable_changelog_chrono.txt -[3.0]: https://downloads.tuxfamily.org/godotengine/3.0/Godot_v3.0-stable_changelog_chrono.txt +[3.6.1]: https://github.com/godotengine/godot/releases/tag/3.6.1-stable +[3.6]: https://github.com/godotengine/godot/releases/tag/3.6-stable +[3.5]: https://github.com/godotengine/godot/releases/tag/3.5-stable +[3.4]: https://github.com/godotengine/godot/releases/tag/3.4-stable +[3.3]: https://github.com/godotengine/godot/releases/tag/3.3-stable +[3.2.3]: https://github.com/godotengine/godot/releases/tag/3.2.3-stable +[3.2.2]: https://github.com/godotengine/godot/releases/tag/3.2.2-stable +[3.2.1]: https://github.com/godotengine/godot/releases/tag/3.2.1-stable +[3.2]: https://github.com/godotengine/godot/releases/tag/3.2-stable +[3.1]: https://github.com/godotengine/godot/releases/tag/3.1-stable +[3.0]: https://github.com/godotengine/godot/releases/tag/3.0-stable