Unify bits, arch, and android_arch into env["arch"]

Fully removes the `bits` option and adapts the code that relied on it.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
This commit is contained in:
Aaron Franke 2021-12-15 17:38:10 -08:00 committed by Rémi Verschelde
parent 8916949b50
commit 27b0f18275
28 changed files with 271 additions and 218 deletions

View file

@ -37,7 +37,7 @@ Godot runs on a large variety of platforms and operating systems and devices.
For bugs that are likely OS-specific and/or graphics-related, please also specify:
- Device (CPU model including architecture, e.g. x86, x86_64, ARM, etc.)
- Device (CPU model including architecture, e.g. x86_64, arm64, etc.)
- GPU model (and the driver version in use if you know it)
**Bug reports not including the required information may be closed at the