GDScript: Fix uninitialized local variables not being reset

This commit is contained in:
Danil Alexeev 2024-03-28 21:57:56 +03:00
parent 86415f0245
commit 27d7760f41
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GPG key ID: 124453E157DA8DC7
10 changed files with 190 additions and 73 deletions

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@ -1828,7 +1828,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &c
ERR_FAIL_V_MSG(p_previous_test, "Reaching the end of pattern compilation without matching a pattern.");
}
List<GDScriptCodeGenerator::Address> GDScriptCompiler::_add_locals_in_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block) {
List<GDScriptCodeGenerator::Address> GDScriptCompiler::_add_block_locals(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block) {
List<GDScriptCodeGenerator::Address> addresses;
for (int i = 0; i < p_block->locals.size(); i++) {
if (p_block->locals[i].type == GDScriptParser::SuiteNode::Local::PARAMETER || p_block->locals[i].type == GDScriptParser::SuiteNode::Local::FOR_VARIABLE) {
@ -1840,27 +1840,25 @@ List<GDScriptCodeGenerator::Address> GDScriptCompiler::_add_locals_in_block(Code
return addresses;
}
// Avoid keeping in the stack long-lived references to objects, which may prevent RefCounted objects from being freed.
void GDScriptCompiler::_clear_addresses(CodeGen &codegen, const List<GDScriptCodeGenerator::Address> &p_addresses) {
for (const List<GDScriptCodeGenerator::Address>::Element *E = p_addresses.front(); E; E = E->next()) {
GDScriptDataType type = E->get().type;
// If not an object and cannot contain an object, no need to clear.
if (type.kind != GDScriptDataType::BUILTIN || type.builtin_type == Variant::ARRAY || type.builtin_type == Variant::DICTIONARY) {
codegen.generator->write_assign_false(E->get());
// Avoid keeping in the stack long-lived references to objects, which may prevent `RefCounted` objects from being freed.
void GDScriptCompiler::_clear_block_locals(CodeGen &codegen, const List<GDScriptCodeGenerator::Address> &p_locals) {
for (const GDScriptCodeGenerator::Address &local : p_locals) {
if (local.type.can_contain_object()) {
codegen.generator->clear_address(local);
}
}
}
Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals, bool p_reset_locals) {
Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals, bool p_clear_locals) {
Error err = OK;
GDScriptCodeGenerator *gen = codegen.generator;
List<GDScriptCodeGenerator::Address> block_locals;
gen->clean_temporaries();
gen->clear_temporaries();
codegen.start_block();
if (p_add_locals) {
block_locals = _add_locals_in_block(codegen, p_block);
block_locals = _add_block_locals(codegen, p_block);
}
for (int i = 0; i < p_block->statements.size(); i++) {
@ -1875,7 +1873,7 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
case GDScriptParser::Node::MATCH: {
const GDScriptParser::MatchNode *match = static_cast<const GDScriptParser::MatchNode *>(s);
codegen.start_block();
codegen.start_block(); // Add an extra block, since the binding pattern and @special variables belong to the branch scope.
// Evaluate the match expression.
GDScriptCodeGenerator::Address value = codegen.add_local("@match_value", _gdtype_from_datatype(match->test->get_datatype(), codegen.script));
@ -1916,7 +1914,7 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
codegen.start_block(); // Create an extra block around for binds.
// Add locals in block before patterns, so temporaries don't use the stack address for binds.
List<GDScriptCodeGenerator::Address> branch_locals = _add_locals_in_block(codegen, branch->block);
List<GDScriptCodeGenerator::Address> branch_locals = _add_block_locals(codegen, branch->block);
#ifdef DEBUG_ENABLED
// Add a newline before each branch, since the debugger needs those.
@ -1963,7 +1961,7 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
return err;
}
_clear_addresses(codegen, branch_locals);
_clear_block_locals(codegen, branch_locals);
codegen.end_block(); // Get out of extra block.
}
@ -2005,7 +2003,8 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
case GDScriptParser::Node::FOR: {
const GDScriptParser::ForNode *for_n = static_cast<const GDScriptParser::ForNode *>(s);
codegen.start_block();
codegen.start_block(); // Add an extra block, since the iterator and @special variables belong to the loop scope.
GDScriptCodeGenerator::Address iterator = codegen.add_local(for_n->variable->name, _gdtype_from_datatype(for_n->variable->get_datatype(), codegen.script));
gen->start_for(iterator.type, _gdtype_from_datatype(for_n->list->get_datatype(), codegen.script));
@ -2023,14 +2022,21 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
gen->write_for(iterator, for_n->use_conversion_assign);
err = _parse_block(codegen, for_n->loop);
// Loop variables must be cleared even when `break`/`continue` is used.
List<GDScriptCodeGenerator::Address> loop_locals = _add_block_locals(codegen, for_n->loop);
//_clear_block_locals(codegen, loop_locals); // Inside loop, before block - for `continue`. // TODO
err = _parse_block(codegen, for_n->loop, false); // Don't add locals again.
if (err) {
return err;
}
gen->write_endfor();
codegen.end_block();
_clear_block_locals(codegen, loop_locals); // Outside loop, after block - for `break` and normal exit.
codegen.end_block(); // Get out of extra block.
} break;
case GDScriptParser::Node::WHILE: {
const GDScriptParser::WhileNode *while_n = static_cast<const GDScriptParser::WhileNode *>(s);
@ -2048,12 +2054,19 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
codegen.generator->pop_temporary();
}
err = _parse_block(codegen, while_n->loop);
// Loop variables must be cleared even when `break`/`continue` is used.
List<GDScriptCodeGenerator::Address> loop_locals = _add_block_locals(codegen, while_n->loop);
//_clear_block_locals(codegen, loop_locals); // Inside loop, before block - for `continue`. // TODO
err = _parse_block(codegen, while_n->loop, false); // Don't add locals again.
if (err) {
return err;
}
gen->write_endwhile();
_clear_block_locals(codegen, loop_locals); // Outside loop, after block - for `break` and normal exit.
} break;
case GDScriptParser::Node::BREAK: {
gen->write_break();
@ -2136,21 +2149,16 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
codegen.generator->pop_temporary();
}
initialized = true;
} else if (local_type.has_type) {
// Initialize with default for type.
if (local_type.has_container_element_type(0)) {
codegen.generator->write_construct_typed_array(local, local_type.get_container_element_type(0), Vector<GDScriptCodeGenerator::Address>());
initialized = true;
} else if (local_type.kind == GDScriptDataType::BUILTIN) {
codegen.generator->write_construct(local, local_type.builtin_type, Vector<GDScriptCodeGenerator::Address>());
initialized = true;
}
// The `else` branch is for objects, in such case we leave it as `null`.
} else if ((local_type.has_type && local_type.kind == GDScriptDataType::BUILTIN) || codegen.generator->is_local_dirty(local)) {
// Initialize with default for the type. Built-in types must always be cleared (they cannot be `null`).
// Objects and untyped variables are assigned to `null` only if the stack address has been re-used and not cleared.
codegen.generator->clear_address(local);
initialized = true;
}
// Assigns a null for the unassigned variables in loops.
// Don't check `is_local_dirty()` since the variable must be assigned to `null` **on each iteration**.
if (!initialized && p_block->is_in_loop) {
codegen.generator->write_construct(local, Variant::NIL, Vector<GDScriptCodeGenerator::Address>());
codegen.generator->clear_address(local);
}
} break;
case GDScriptParser::Node::CONSTANT: {
@ -2182,11 +2190,11 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
} break;
}
gen->clean_temporaries();
gen->clear_temporaries();
}
if (p_add_locals && p_reset_locals) {
_clear_addresses(codegen, block_locals);
if (p_add_locals && p_clear_locals) {
_clear_block_locals(codegen, block_locals);
}
codegen.end_block();