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Fix NavigationServer.set_debug_enabled() doing nothing
Fixes NavigationServer.set_debug_enabled() doing nothing because it was not updated for newer dirty flags.
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1 changed files with 4 additions and 0 deletions
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@ -294,7 +294,11 @@ void NavigationServer3D::set_debug_enabled(bool p_enabled) {
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debug_enabled = p_enabled;
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debug_enabled = p_enabled;
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if (debug_dirty) {
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if (debug_dirty) {
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navigation_debug_dirty = true;
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callable_mp(this, &NavigationServer3D::_emit_navigation_debug_changed_signal).call_deferred();
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callable_mp(this, &NavigationServer3D::_emit_navigation_debug_changed_signal).call_deferred();
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avoidance_debug_dirty = true;
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callable_mp(this, &NavigationServer3D::_emit_avoidance_debug_changed_signal).call_deferred();
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}
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}
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#endif // DEBUG_ENABLED
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#endif // DEBUG_ENABLED
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}
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}
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