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	Don't set metadata_label font if it doesn't exist
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					 2 changed files with 7 additions and 5 deletions
				
			
		|  | @ -39,10 +39,10 @@ class TexturePreview : public MarginContainer { | |||
| 	GDCLASS(TexturePreview, MarginContainer); | ||||
| 
 | ||||
| private: | ||||
| 	TextureRect *texture_display; | ||||
| 	TextureRect *texture_display = nullptr; | ||||
| 
 | ||||
| 	TextureRect *checkerboard; | ||||
| 	Label *metadata_label; | ||||
| 	TextureRect *checkerboard = nullptr; | ||||
| 	Label *metadata_label = nullptr; | ||||
| 
 | ||||
| protected: | ||||
| 	void _notification(int p_what); | ||||
|  |  | |||
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