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	Prevent crash due to assigning incorrect order of instance uniform
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					 1 changed files with 3 additions and 1 deletions
				
			
		|  | @ -6305,7 +6305,9 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct | ||||||
| 						} | 						} | ||||||
| 
 | 
 | ||||||
| 						uniform2.texture_order = -1; | 						uniform2.texture_order = -1; | ||||||
| 						uniform2.order = uniforms++; | 						if (uniform_scope != ShaderNode::Uniform::SCOPE_INSTANCE) { | ||||||
|  | 							uniform2.order = uniforms++; | ||||||
|  | 						} | ||||||
| 					} | 					} | ||||||
| 					uniform2.type = type; | 					uniform2.type = type; | ||||||
| 					uniform2.scope = uniform_scope; | 					uniform2.scope = uniform_scope; | ||||||
|  |  | ||||||
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	 Yuri Roubinsky
						Yuri Roubinsky