2to3 exporter: Enable script conversion and option to mark changes

This commit is contained in:
Rémi Verschelde 2018-03-16 11:48:39 +01:00
parent ddeb4ff2b0
commit 29e2182c41
4 changed files with 22 additions and 7 deletions

View file

@ -5101,7 +5101,7 @@ void EditorNode::_export_godot3_path(const String &p_path) {
location = nl;
}
Error err = export_godot3.export_godot3(p_path, export_godot3_dialog_convert_scripts->is_pressed());
Error err = export_godot3.export_godot3(p_path, export_godot3_dialog_convert_scripts->is_pressed(), export_godot3_dialog_mark_converted_lines->is_pressed());
if (err != OK) {
show_warning(TTR("Error exporting project to Godot 3.0."));
}
@ -6370,10 +6370,17 @@ EditorNode::EditorNode() {
export_godot3_dialog = memnew(FileDialog);
export_godot3_dialog->set_access(FileDialog::ACCESS_FILESYSTEM);
export_godot3_dialog->set_mode(FileDialog::MODE_OPEN_DIR);
export_godot3_dialog_convert_scripts = memnew(CheckButton);
export_godot3_dialog_convert_scripts->set_text(TTR("Convert scripts (experimental)"));
export_godot3_dialog_convert_scripts->set_pressed(false);
export_godot3_dialog_convert_scripts->set_pressed(true);
export_godot3_dialog->get_vbox()->add_child(export_godot3_dialog_convert_scripts);
export_godot3_dialog_mark_converted_lines = memnew(CheckButton);
export_godot3_dialog_mark_converted_lines->set_text(TTR("Mark converted lines in scripts with a comment"));
export_godot3_dialog_mark_converted_lines->set_pressed(false);
export_godot3_dialog->get_vbox()->add_child(export_godot3_dialog_mark_converted_lines);
gui_base->add_child(export_godot3_dialog);
export_godot3_dialog->connect("dir_selected", this, "_export_godot3_path");