-Many fixes to VisualScript, fixed property names, etc.

-Added ability to set/get a field in GetSet, as well as assignment ops
-Added a Select node
-Fixed update bugs related to variable list and exported properties, closes #9458
This commit is contained in:
Juan Linietsky 2017-06-30 21:30:17 -03:00
parent e2e73ec906
commit 2a3e00c8c7
36 changed files with 1091 additions and 295 deletions

View file

@ -140,7 +140,7 @@ VisualScriptNode::TypeGuess VisualScriptNode::guess_output_type(TypeGuess *p_inp
tg.type = pinfo.type;
if (pinfo.hint == PROPERTY_HINT_RESOURCE_TYPE) {
tg.GDCLASS = pinfo.hint_string;
tg.gdclass = pinfo.hint_string;
}
return tg;
@ -660,6 +660,9 @@ void VisualScript::set_variable_export(const StringName &p_name, bool p_export)
ERR_FAIL_COND(!variables.has(p_name));
variables[p_name]._export = p_export;
#ifdef TOOLS_ENABLED
_update_placeholders();
#endif
}
bool VisualScript::get_variable_export(const StringName &p_name) const {
@ -1067,9 +1070,11 @@ void VisualScript::get_script_property_list(List<PropertyInfo> *p_list) const {
get_variable_list(&vars);
for (List<StringName>::Element *E = vars.front(); E; E = E->next()) {
if (!variables[E->get()]._export)
continue;
p_list->push_back(variables[E->get()].info);
//if (!variables[E->get()]._export)
// continue;
PropertyInfo pi = variables[E->get()].info;
pi.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE;
p_list->push_back(pi);
}
}
@ -1358,6 +1363,7 @@ void VisualScriptInstance::get_property_list(List<PropertyInfo> *p_properties) c
continue;
PropertyInfo p = E->get().info;
p.name = String(E->key());
p.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE;
p_properties->push_back(p);
}
}