-Many fixes to VisualScript, fixed property names, etc.

-Added ability to set/get a field in GetSet, as well as assignment ops
-Added a Select node
-Fixed update bugs related to variable list and exported properties, closes #9458
This commit is contained in:
Juan Linietsky 2017-06-30 21:30:17 -03:00
parent e2e73ec906
commit 2a3e00c8c7
36 changed files with 1091 additions and 295 deletions

View file

@ -30,6 +30,7 @@
#include "visual_script_flow_control.h"
#include "global_config.h"
#include "io/resource_loader.h"
#include "os/keyboard.h"
//////////////////////////////////////////
@ -119,8 +120,8 @@ void VisualScriptReturn::_bind_methods() {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "return_value/enabled"), "set_enable_return_value", "is_return_value_enabled");
ADD_PROPERTY(PropertyInfo(Variant::INT, "return_value/type", PROPERTY_HINT_ENUM, argt), "set_return_type", "get_return_type");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "return_enabled"), "set_enable_return_value", "is_return_value_enabled");
ADD_PROPERTY(PropertyInfo(Variant::INT, "return_type", PROPERTY_HINT_ENUM, argt), "set_return_type", "get_return_type");
}
class VisualScriptNodeInstanceReturn : public VisualScriptNodeInstance {
@ -1725,6 +1726,20 @@ String VisualScriptTypeCast::get_base_script() const {
return script;
}
VisualScriptTypeCast::TypeGuess VisualScriptTypeCast::guess_output_type(TypeGuess *p_inputs, int p_output) const {
TypeGuess tg;
tg.type = Variant::OBJECT;
if (script != String()) {
tg.script = ResourceLoader::load(script);
}
//if (!tg.script.is_valid()) {
// tg.gdclass = base_type;
//}
return tg;
}
class VisualScriptNodeInstanceTypeCast : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance;
@ -1815,8 +1830,8 @@ void VisualScriptTypeCast::_bind_methods() {
script_ext_hint += "*." + E->get();
}
ADD_PROPERTY(PropertyInfo(Variant::STRING, "function/base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "property/base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script");
}
VisualScriptTypeCast::VisualScriptTypeCast() {