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-Many fixes to VisualScript, fixed property names, etc.
-Added ability to set/get a field in GetSet, as well as assignment ops -Added a Select node -Fixed update bugs related to variable list and exported properties, closes #9458
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e2e73ec906
commit
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36 changed files with 1091 additions and 295 deletions
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@ -419,13 +419,13 @@ VisualScriptYieldSignal::CallMode VisualScriptYieldSignal::get_call_mode() const
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void VisualScriptYieldSignal::_validate_property(PropertyInfo &property) const {
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if (property.name == "signal/base_type") {
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if (property.name == "base_type") {
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if (call_mode != CALL_MODE_INSTANCE) {
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property.usage = PROPERTY_USAGE_NOEDITOR;
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}
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}
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if (property.name == "signal/node_path") {
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if (property.name == "node_path") {
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if (call_mode != CALL_MODE_NODE_PATH) {
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property.usage = 0;
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} else {
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@ -438,7 +438,7 @@ void VisualScriptYieldSignal::_validate_property(PropertyInfo &property) const {
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}
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}
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if (property.name == "signal/signal") {
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if (property.name == "signal") {
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property.hint = PROPERTY_HINT_ENUM;
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List<MethodInfo> methods;
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@ -488,10 +488,10 @@ void VisualScriptYieldSignal::_bind_methods() {
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bt += Variant::get_type_name(Variant::Type(i));
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}
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ADD_PROPERTY(PropertyInfo(Variant::INT, "signal/call_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance"), "set_call_mode", "get_call_mode");
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "signal/base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
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ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "signal/node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path");
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "signal/signal"), "set_signal", "get_signal");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "call_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance"), "set_call_mode", "get_call_mode");
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
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ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path");
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "signal"), "set_signal", "get_signal");
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BIND_CONSTANT(CALL_MODE_SELF);
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BIND_CONSTANT(CALL_MODE_NODE_PATH);
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