Use Array for node configuration warnings

Previously, the warnings were passed as a string and delimitation of which were hard coded at each implementation.
This commit is contained in:
Nathan Franke 2020-10-29 05:01:28 -05:00
parent 4a1f2dcb74
commit 2a8c59c171
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GPG key ID: 92164DCCF3B1F723
96 changed files with 426 additions and 674 deletions

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@ -120,7 +120,7 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
}
undo_redo->commit_action();
} else if (p_id == BUTTON_WARNING) {
String config_err = n->get_configuration_warning();
String config_err = n->get_configuration_warnings_as_string();
if (config_err == String()) {
return;
}
@ -252,9 +252,9 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll
if (can_rename) { //should be can edit..
String warning = p_node->get_configuration_warning();
String warning = p_node->get_configuration_warnings_as_string();
if (!warning.is_empty()) {
item->add_button(0, get_theme_icon("NodeWarning", "EditorIcons"), BUTTON_WARNING, false, TTR("Node configuration warning:") + "\n" + p_node->get_configuration_warning());
item->add_button(0, get_theme_icon("NodeWarning", "EditorIcons"), BUTTON_WARNING, false, TTR("Node configuration warning:") + "\n" + warning);
}
int num_connections = p_node->get_persistent_signal_connection_count();