mirror of
https://github.com/godotengine/godot.git
synced 2025-10-25 02:43:29 +00:00
Make OpenSimplex and VisualScript modules not depend on the editor
This commit is contained in:
parent
aa1b13a96e
commit
2ad3d1bd7a
9 changed files with 20 additions and 16 deletions
|
|
@ -46,7 +46,7 @@
|
|||
#include "editor/find_in_files.h"
|
||||
#include "editor/node_dock.h"
|
||||
#include "editor/plugins/shader_editor_plugin.h"
|
||||
#include "modules/visual_script/visual_script_editor.h"
|
||||
#include "modules/visual_script/editor/visual_script_editor.h"
|
||||
#include "scene/main/window.h"
|
||||
#include "scene/scene_string_names.h"
|
||||
#include "script_text_editor.h"
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue