mirror of
https://github.com/godotengine/godot.git
synced 2025-10-20 00:13:30 +00:00
Make OpenSimplex and VisualScript modules not depend on the editor
This commit is contained in:
parent
aa1b13a96e
commit
2ad3d1bd7a
9 changed files with 20 additions and 16 deletions
370
modules/visual_script/editor/visual_script_editor.h
Normal file
370
modules/visual_script/editor/visual_script_editor.h
Normal file
|
@ -0,0 +1,370 @@
|
|||
/*************************************************************************/
|
||||
/* visual_script_editor.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef VISUALSCRIPT_EDITOR_H
|
||||
#define VISUALSCRIPT_EDITOR_H
|
||||
|
||||
#include "../visual_script.h"
|
||||
#include "editor/create_dialog.h"
|
||||
#include "editor/plugins/script_editor_plugin.h"
|
||||
#include "editor/property_editor.h"
|
||||
#include "scene/gui/graph_edit.h"
|
||||
#include "visual_script_property_selector.h"
|
||||
|
||||
class VisualScriptEditorSignalEdit;
|
||||
class VisualScriptEditorVariableEdit;
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
|
||||
// TODO: Maybe this class should be refactored.
|
||||
// See https://github.com/godotengine/godot/issues/51913
|
||||
class VisualScriptEditor : public ScriptEditorBase {
|
||||
GDCLASS(VisualScriptEditor, ScriptEditorBase);
|
||||
|
||||
enum {
|
||||
TYPE_SEQUENCE = 1000,
|
||||
INDEX_BASE_SEQUENCE = 1024
|
||||
};
|
||||
|
||||
enum {
|
||||
EDIT_DELETE_NODES,
|
||||
EDIT_TOGGLE_BREAKPOINT,
|
||||
EDIT_FIND_NODE_TYPE,
|
||||
EDIT_COPY_NODES,
|
||||
EDIT_CUT_NODES,
|
||||
EDIT_PASTE_NODES,
|
||||
EDIT_CREATE_FUNCTION,
|
||||
REFRESH_GRAPH,
|
||||
};
|
||||
|
||||
enum PortAction {
|
||||
CREATE_CALL_SET_GET,
|
||||
CREATE_ACTION,
|
||||
};
|
||||
|
||||
enum MemberAction {
|
||||
MEMBER_EDIT,
|
||||
MEMBER_REMOVE
|
||||
};
|
||||
|
||||
enum MemberType {
|
||||
MEMBER_FUNCTION,
|
||||
MEMBER_VARIABLE,
|
||||
MEMBER_SIGNAL
|
||||
};
|
||||
|
||||
VBoxContainer *members_section;
|
||||
MenuButton *edit_menu;
|
||||
|
||||
Ref<VisualScript> script;
|
||||
|
||||
Button *base_type_select;
|
||||
|
||||
LineEdit *func_name_box;
|
||||
ScrollContainer *func_input_scroll;
|
||||
VBoxContainer *func_input_vbox;
|
||||
ConfirmationDialog *function_create_dialog;
|
||||
|
||||
GraphEdit *graph;
|
||||
HBoxContainer *status_bar;
|
||||
Button *toggle_scripts_button;
|
||||
|
||||
VisualScriptEditorSignalEdit *signal_editor;
|
||||
|
||||
AcceptDialog *edit_signal_dialog;
|
||||
EditorInspector *edit_signal_edit;
|
||||
|
||||
VisualScriptPropertySelector *method_select;
|
||||
VisualScriptPropertySelector *new_connect_node_select;
|
||||
VisualScriptPropertySelector *new_virtual_method_select;
|
||||
|
||||
VisualScriptEditorVariableEdit *variable_editor;
|
||||
|
||||
AcceptDialog *edit_variable_dialog;
|
||||
EditorInspector *edit_variable_edit;
|
||||
|
||||
CustomPropertyEditor *default_value_edit;
|
||||
|
||||
UndoRedo *undo_redo;
|
||||
|
||||
Tree *members;
|
||||
AcceptDialog *function_name_edit;
|
||||
LineEdit *function_name_box;
|
||||
|
||||
Label *hint_text;
|
||||
Timer *hint_text_timer;
|
||||
|
||||
Label *select_func_text;
|
||||
|
||||
bool updating_graph;
|
||||
|
||||
void _show_hint(const String &p_hint);
|
||||
void _hide_timer();
|
||||
|
||||
CreateDialog *select_base_type;
|
||||
|
||||
struct VirtualInMenu {
|
||||
String name;
|
||||
Variant::Type ret;
|
||||
bool ret_variant;
|
||||
Vector<Pair<Variant::Type, String>> args;
|
||||
};
|
||||
|
||||
Map<StringName, Color> node_colors;
|
||||
HashMap<StringName, Ref<StyleBox>> node_styles;
|
||||
|
||||
void _update_graph_connections();
|
||||
void _update_graph(int p_only_id = -1);
|
||||
|
||||
bool updating_members;
|
||||
|
||||
void _update_members();
|
||||
String _sanitized_variant_text(const StringName &property_name);
|
||||
|
||||
StringName selected;
|
||||
|
||||
String _validate_name(const String &p_name) const;
|
||||
|
||||
struct Clipboard {
|
||||
Map<int, Ref<VisualScriptNode>> nodes;
|
||||
Map<int, Vector2> nodes_positions;
|
||||
|
||||
Set<VisualScript::SequenceConnection> sequence_connections;
|
||||
Set<VisualScript::DataConnection> data_connections;
|
||||
};
|
||||
|
||||
static Clipboard *clipboard;
|
||||
|
||||
PopupMenu *member_popup;
|
||||
MemberType member_type;
|
||||
String member_name;
|
||||
|
||||
PortAction port_action;
|
||||
int port_action_node;
|
||||
int port_action_output;
|
||||
Vector2 port_action_pos;
|
||||
int port_action_new_node;
|
||||
|
||||
bool saved_pos_dirty;
|
||||
Vector2 saved_position;
|
||||
|
||||
Vector2 mouse_up_position;
|
||||
|
||||
void _port_action_menu(int p_option);
|
||||
|
||||
void connect_data(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode, int new_id);
|
||||
|
||||
NodePath drop_path;
|
||||
Node *drop_node = nullptr;
|
||||
Vector2 drop_position;
|
||||
void _selected_connect_node(const String &p_text, const String &p_category, const bool p_connecting = true);
|
||||
void connect_seq(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode_new, int new_id);
|
||||
|
||||
void _cancel_connect_node();
|
||||
int _create_new_node_from_name(const String &p_text, const Vector2 &p_point);
|
||||
void _selected_new_virtual_method(const String &p_text, const String &p_category, const bool p_connecting);
|
||||
|
||||
int error_line;
|
||||
|
||||
void _node_selected(Node *p_node);
|
||||
void _center_on_node(int p_id);
|
||||
|
||||
void _node_filter_changed(const String &p_text);
|
||||
void _change_base_type_callback();
|
||||
void _change_base_type();
|
||||
void _toggle_tool_script();
|
||||
void _member_selected();
|
||||
void _member_edited();
|
||||
|
||||
void _begin_node_move();
|
||||
void _end_node_move();
|
||||
void _move_node(int p_id, const Vector2 &p_to);
|
||||
|
||||
void _get_ends(int p_node, const List<VisualScript::SequenceConnection> &p_seqs, const Set<int> &p_selected, Set<int> &r_end_nodes);
|
||||
|
||||
void _node_moved(Vector2 p_from, Vector2 p_to, int p_id);
|
||||
void _remove_node(int p_id);
|
||||
void _graph_connected(const String &p_from, int p_from_slot, const String &p_to, int p_to_slot);
|
||||
void _graph_disconnected(const String &p_from, int p_from_slot, const String &p_to, int p_to_slot);
|
||||
void _graph_connect_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_pos);
|
||||
|
||||
void _node_ports_changed(int p_id);
|
||||
void _node_create();
|
||||
|
||||
void _update_available_nodes();
|
||||
|
||||
void _member_button(Object *p_item, int p_column, int p_button);
|
||||
|
||||
void _expression_text_changed(const String &p_text, int p_id);
|
||||
void _add_input_port(int p_id);
|
||||
void _add_output_port(int p_id);
|
||||
void _remove_input_port(int p_id, int p_port);
|
||||
void _remove_output_port(int p_id, int p_port);
|
||||
void _change_port_type(int p_select, int p_id, int p_port, bool is_input);
|
||||
void _update_node_size(int p_id);
|
||||
void _port_name_focus_out(const Node *p_name_box, int p_id, int p_port, bool is_input);
|
||||
|
||||
Vector2 _get_pos_in_graph(Vector2 p_point) const;
|
||||
Vector2 _get_available_pos(bool p_centered = true, Vector2 p_pos = Vector2()) const;
|
||||
|
||||
bool node_has_sequence_connections(int p_id);
|
||||
|
||||
void _generic_search(String p_base_type = "", Vector2 pos = Vector2(), bool node_centered = false);
|
||||
|
||||
virtual void input(const Ref<InputEvent> &p_event) override;
|
||||
void _graph_gui_input(const Ref<InputEvent> &p_event);
|
||||
void _members_gui_input(const Ref<InputEvent> &p_event);
|
||||
void _fn_name_box_input(const Ref<InputEvent> &p_event);
|
||||
void _rename_function(const String &p_name, const String &p_new_name);
|
||||
|
||||
void _create_function_dialog();
|
||||
void _create_function();
|
||||
void _add_func_input();
|
||||
void _remove_func_input(Node *p_node);
|
||||
void _deselect_input_names();
|
||||
void _add_node_dialog();
|
||||
void _node_item_selected();
|
||||
void _node_item_unselected();
|
||||
|
||||
void _on_nodes_copy();
|
||||
void _on_nodes_paste();
|
||||
void _on_nodes_delete();
|
||||
void _on_nodes_duplicate();
|
||||
|
||||
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
|
||||
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
|
||||
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
|
||||
|
||||
int editing_id;
|
||||
int editing_input;
|
||||
|
||||
bool can_swap;
|
||||
int data_disconnect_node;
|
||||
int data_disconnect_port;
|
||||
|
||||
void _default_value_changed();
|
||||
void _default_value_edited(Node *p_button, int p_id, int p_input_port);
|
||||
|
||||
void _menu_option(int p_what);
|
||||
|
||||
void _graph_ofs_changed(const Vector2 &p_ofs);
|
||||
void _comment_node_resized(const Vector2 &p_new_size, int p_node);
|
||||
|
||||
void _draw_color_over_button(Object *obj, Color p_color);
|
||||
void _button_resource_previewed(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, Variant p_ud);
|
||||
|
||||
VisualScriptNode::TypeGuess _guess_output_type(int p_port_action_node, int p_port_action_output, Set<int> &p_visited_nodes);
|
||||
|
||||
void _member_rmb_selected(const Vector2 &p_pos);
|
||||
void _member_option(int p_option);
|
||||
|
||||
void _toggle_scripts_pressed();
|
||||
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
virtual void add_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) override;
|
||||
virtual void set_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) override;
|
||||
|
||||
virtual void apply_code() override;
|
||||
virtual RES get_edited_resource() const override;
|
||||
virtual void set_edited_resource(const RES &p_res) override;
|
||||
virtual void enable_editor() override;
|
||||
virtual Vector<String> get_functions() override;
|
||||
virtual void reload_text() override;
|
||||
virtual String get_name() override;
|
||||
virtual Ref<Texture2D> get_theme_icon() override;
|
||||
virtual bool is_unsaved() override;
|
||||
virtual Variant get_edit_state() override;
|
||||
virtual void set_edit_state(const Variant &p_state) override;
|
||||
virtual void goto_line(int p_line, bool p_with_error = false) override;
|
||||
virtual void set_executing_line(int p_line) override;
|
||||
virtual void clear_executing_line() override;
|
||||
virtual void trim_trailing_whitespace() override;
|
||||
virtual void insert_final_newline() override;
|
||||
virtual void convert_indent_to_spaces() override;
|
||||
virtual void convert_indent_to_tabs() override;
|
||||
virtual void ensure_focus() override;
|
||||
virtual void tag_saved_version() override;
|
||||
virtual void reload(bool p_soft) override;
|
||||
virtual Array get_breakpoints() override;
|
||||
virtual void set_breakpoint(int p_line, bool p_enable) override{};
|
||||
virtual void clear_breakpoints() override{};
|
||||
virtual void add_callback(const String &p_function, PackedStringArray p_args) override;
|
||||
virtual void update_settings() override;
|
||||
virtual bool show_members_overview() override;
|
||||
virtual void set_debugger_active(bool p_active) override;
|
||||
virtual void set_tooltip_request_func(String p_method, Object *p_obj) override;
|
||||
virtual Control *get_edit_menu() override;
|
||||
virtual void clear_edit_menu() override;
|
||||
virtual void set_find_replace_bar(FindReplaceBar *p_bar) override { p_bar->hide(); }; // Not needed here.
|
||||
virtual bool can_lose_focus_on_node_selection() override { return false; }
|
||||
virtual void validate() override;
|
||||
|
||||
virtual Control *get_base_editor() const override;
|
||||
|
||||
static void register_editor();
|
||||
|
||||
static void free_clipboard();
|
||||
|
||||
void update_toggle_scripts_button() override;
|
||||
|
||||
VisualScriptEditor();
|
||||
~VisualScriptEditor();
|
||||
};
|
||||
|
||||
// Singleton
|
||||
class VisualScriptCustomNodes : public Object {
|
||||
GDCLASS(VisualScriptCustomNodes, Object);
|
||||
|
||||
friend class VisualScriptLanguage;
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
static VisualScriptCustomNodes *singleton;
|
||||
|
||||
static Map<String, REF> custom_nodes;
|
||||
static Ref<VisualScriptNode> create_node_custom(const String &p_name);
|
||||
|
||||
public:
|
||||
static VisualScriptCustomNodes *get_singleton() { return singleton; }
|
||||
|
||||
void add_custom_node(const String &p_name, const String &p_category, const Ref<Script> &p_script);
|
||||
void remove_custom_node(const String &p_name, const String &p_category);
|
||||
|
||||
VisualScriptCustomNodes();
|
||||
~VisualScriptCustomNodes();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
#endif // VISUALSCRIPT_EDITOR_H
|
Loading…
Add table
Add a link
Reference in a new issue