mirror of
https://github.com/godotengine/godot.git
synced 2025-10-20 00:13:30 +00:00
Merge pull request #110505 from Calinou/tweak-draw-command-labels
Tweak draw command label names for consistency
This commit is contained in:
commit
2b7f39ea28
10 changed files with 26 additions and 26 deletions
|
@ -350,7 +350,7 @@ void RendererSceneRenderRD::_render_buffers_copy_screen_texture(const RenderData
|
|||
return;
|
||||
}
|
||||
|
||||
RD::get_singleton()->draw_command_begin_label("Copy screen texture");
|
||||
RD::get_singleton()->draw_command_begin_label("Copy Screen Texture");
|
||||
|
||||
StringName texture_name;
|
||||
bool can_use_storage = _render_buffers_can_be_storage();
|
||||
|
@ -421,7 +421,7 @@ void RendererSceneRenderRD::_render_buffers_copy_depth_texture(const RenderDataR
|
|||
return;
|
||||
}
|
||||
|
||||
RD::get_singleton()->draw_command_begin_label("Copy depth texture");
|
||||
RD::get_singleton()->draw_command_begin_label("Copy Depth Texture");
|
||||
|
||||
bool can_use_storage = _render_buffers_can_be_storage();
|
||||
Size2i size = rb->get_internal_size();
|
||||
|
@ -547,7 +547,7 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende
|
|||
if (can_use_effects && RSG::camera_attributes->camera_attributes_uses_auto_exposure(p_render_data->camera_attributes)) {
|
||||
RENDER_TIMESTAMP("Auto exposure");
|
||||
|
||||
RD::get_singleton()->draw_command_begin_label("Auto exposure");
|
||||
RD::get_singleton()->draw_command_begin_label("Auto Exposure");
|
||||
|
||||
Ref<RendererRD::Luminance::LuminanceBuffers> luminance_buffers = luminance->get_luminance_buffers(rb);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue