mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Fix custom res caching sub-res even if no-cache
Fixes #59686, fixes #59752
This commit is contained in:
parent
928c488888
commit
2ceb93bbef
51 changed files with 112 additions and 76 deletions
|
@ -2189,7 +2189,7 @@ Ref<GDScript> GDScriptLanguage::get_orphan_subclass(const String &p_qualified_na
|
|||
|
||||
/*************** RESOURCE ***************/
|
||||
|
||||
RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error) {
|
||||
RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_no_subresource_cache) {
|
||||
if (r_error) {
|
||||
*r_error = ERR_FILE_CANT_OPEN;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue