GDScript: Fix mishandling of stack pointers

- Replace the for loop temporaries by locals. They cause conflicts with
  the stack when being popped, while locals are properly handled in the
  scope.
- Change the interface for the codegen so the for loop list doesn't live
  through the whole block if it's a temporary.
- Keep track of the actual amount of local variables in the stack. Using
  the size of the map is misleading in cases where multiple locals have
  the same name (which is allowed when there's no shadowing).
- Added a few debug checks for temporaries, to avoid them being wrongly
  manipulated in the future. They should not live more than a line of
  code.
- Rearrange some of compiler code to make sure the temporaries don't
  live across blocks.
This commit is contained in:
George Marques 2020-11-22 12:24:40 -03:00
parent 60fd7bfe42
commit 2e528ef382
No known key found for this signature in database
GPG key ID: 046BD46A3201E43D
4 changed files with 104 additions and 35 deletions

View file

@ -77,11 +77,22 @@ uint32_t GDScriptByteCodeGenerator::add_or_get_name(const StringName &p_name) {
uint32_t GDScriptByteCodeGenerator::add_temporary() {
current_temporaries++;
return increase_stack();
int idx = increase_stack();
#ifdef DEBUG_ENABLED
temp_stack.push_back(idx);
#endif
return idx;
}
void GDScriptByteCodeGenerator::pop_temporary() {
ERR_FAIL_COND(current_temporaries == 0);
current_stack_size--;
#ifdef DEBUG_ENABLED
if (temp_stack.back()->get() != current_stack_size) {
ERR_PRINT("Mismatched popping of temporary value");
}
temp_stack.pop_back();
#endif
current_temporaries--;
}
@ -111,6 +122,11 @@ void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName
}
GDScriptFunction *GDScriptByteCodeGenerator::write_end() {
#ifdef DEBUG_ENABLED
if (current_temporaries != 0) {
ERR_PRINT("Non-zero temporary variables at end of function: " + itos(current_temporaries));
}
#endif
append(GDScriptFunction::OPCODE_END, 0);
if (constant_map.size()) {
@ -905,23 +921,39 @@ void GDScriptByteCodeGenerator::write_endif() {
if_jmp_addrs.pop_back();
}
void GDScriptByteCodeGenerator::write_for(const Address &p_variable, const Address &p_list) {
int counter_pos = add_temporary() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
int container_pos = add_temporary() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
void GDScriptByteCodeGenerator::start_for(const GDScriptDataType &p_iterator_type, const GDScriptDataType &p_list_type) {
Address counter(Address::LOCAL_VARIABLE, add_local("@counter_pos", p_iterator_type), p_iterator_type);
Address container(Address::LOCAL_VARIABLE, add_local("@container_pos", p_list_type), p_list_type);
current_breaks_to_patch.push_back(List<int>());
// Store state.
for_counter_variables.push_back(counter);
for_container_variables.push_back(container);
}
void GDScriptByteCodeGenerator::write_for_assignment(const Address &p_variable, const Address &p_list) {
const Address &container = for_container_variables.back()->get();
// Assign container.
append(GDScriptFunction::OPCODE_ASSIGN, 2);
append(container_pos);
append(container);
append(p_list);
for_iterator_variables.push_back(p_variable);
}
void GDScriptByteCodeGenerator::write_for() {
const Address &iterator = for_iterator_variables.back()->get();
const Address &counter = for_counter_variables.back()->get();
const Address &container = for_container_variables.back()->get();
current_breaks_to_patch.push_back(List<int>());
GDScriptFunction::Opcode begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN;
GDScriptFunction::Opcode iterate_opcode = GDScriptFunction::OPCODE_ITERATE;
if (p_list.type.has_type) {
if (p_list.type.kind == GDScriptDataType::BUILTIN) {
switch (p_list.type.builtin_type) {
if (container.type.has_type) {
if (container.type.kind == GDScriptDataType::BUILTIN) {
switch (container.type.builtin_type) {
case Variant::INT:
begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_INT;
iterate_opcode = GDScriptFunction::OPCODE_ITERATE_INT;
@ -1005,9 +1037,9 @@ void GDScriptByteCodeGenerator::write_for(const Address &p_variable, const Addre
// Begin loop.
append(begin_opcode, 3);
append(counter_pos);
append(container_pos);
append(p_variable);
append(counter);
append(container);
append(iterator);
for_jmp_addrs.push_back(opcodes.size());
append(0); // End of loop address, will be patched.
append(GDScriptFunction::OPCODE_JUMP, 0);
@ -1017,9 +1049,9 @@ void GDScriptByteCodeGenerator::write_for(const Address &p_variable, const Addre
int continue_addr = opcodes.size();
continue_addrs.push_back(continue_addr);
append(iterate_opcode, 3);
append(counter_pos);
append(container_pos);
append(p_variable);
append(counter);
append(container);
append(iterator);
for_jmp_addrs.push_back(opcodes.size());
append(0); // Jump destination, will be patched.
}
@ -1042,9 +1074,10 @@ void GDScriptByteCodeGenerator::write_endfor() {
}
current_breaks_to_patch.pop_back();
// Remove loop temporaries.
pop_temporary();
pop_temporary();
// Pop state.
for_iterator_variables.pop_back();
for_counter_variables.pop_back();
for_container_variables.pop_back();
}
void GDScriptByteCodeGenerator::start_while_condition() {