Little Bits

-=-=-=-=-=-

-Fixed small bugs all around
-Added ability to show/hide entire sections of the spatial (3D) tree
-WIP new vehicle (not ready yet) based on Bullet
This commit is contained in:
Juan Linietsky 2014-08-14 10:31:38 -03:00
parent c3e1d7b7c7
commit 2ee4ac183b
56 changed files with 3943 additions and 1757 deletions

View file

@ -1577,14 +1577,14 @@ JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_calldeferred(JNIEnv * env
int count = env->GetArrayLength(params);
Variant args[VARIANT_ARG_MAX];
print_line("Java->GD call: "+obj->get_type()+"::"+str_method+" argc "+itos(count));
// print_line("Java->GD call: "+obj->get_type()+"::"+str_method+" argc "+itos(count));
for (int i=0; i<MIN(count,VARIANT_ARG_MAX); i++) {
jobject obj = env->GetObjectArrayElement(params, i);
if (obj)
args[i] = _jobject_to_variant(env, obj);
print_line("\targ"+itos(i)+": "+Variant::get_type_name(args[i].get_type()));
// print_line("\targ"+itos(i)+": "+Variant::get_type_name(args[i].get_type()));
};