Little Bits

-=-=-=-=-=-

-Fixed small bugs all around
-Added ability to show/hide entire sections of the spatial (3D) tree
-WIP new vehicle (not ready yet) based on Bullet
This commit is contained in:
Juan Linietsky 2014-08-14 10:31:38 -03:00
parent c3e1d7b7c7
commit 2ee4ac183b
56 changed files with 3943 additions and 1757 deletions

View file

@ -47,6 +47,10 @@ void CollisionObject2D::_notification(int p_what) {
case NOTIFICATION_ENTER_SCENE: {
if (area)
Physics2DServer::get_singleton()->area_set_transform(rid,get_global_transform());
else
Physics2DServer::get_singleton()->body_set_state(rid,Physics2DServer::BODY_STATE_TRANSFORM,get_global_transform());
RID space = get_world_2d()->get_space();
if (area) {