Little Bits

-=-=-=-=-=-

-Fixed small bugs all around
-Added ability to show/hide entire sections of the spatial (3D) tree
-WIP new vehicle (not ready yet) based on Bullet
This commit is contained in:
Juan Linietsky 2014-08-14 10:31:38 -03:00
parent c3e1d7b7c7
commit 2ee4ac183b
56 changed files with 3943 additions and 1757 deletions

View file

@ -507,6 +507,7 @@ public:
float octree_lattice_size;
float octree_lattice_divide;
float texture_multiplier;
float lightmap_multiplier;
int octree_steps;
Vector2 octree_tex_pixel_size;
};
@ -520,6 +521,7 @@ public:
Vector<float> morph_values;
BakedLightData *baked_light;
Transform *baked_light_octree_xform;
int baked_lightmap_id;
bool mirror :8;
bool depth_scale :8;
bool billboard :8;