Refactor 'treshold' to 'threshold'

This commit is contained in:
Poommetee Ketson 2017-07-08 22:12:18 +07:00
parent 0067982f5e
commit 2fd204c35e
44 changed files with 182 additions and 184 deletions

View file

@ -140,7 +140,7 @@ bool NavigationPolygonEditor::forward_gui_input(const Ref<InputEvent> &p_event)
cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
//first check if a point is to be added (segment split)
real_t grab_treshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
switch (mode) {
@ -160,7 +160,7 @@ bool NavigationPolygonEditor::forward_gui_input(const Ref<InputEvent> &p_event)
return true;
} else {
if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_treshold) {
if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_threshold) {
//wip closed
_wip_close();
@ -211,7 +211,7 @@ bool NavigationPolygonEditor::forward_gui_input(const Ref<InputEvent> &p_event)
continue; //not valid to reuse point
real_t d = cp.distance_to(gpoint);
if (d < closest_dist && d < grab_treshold) {
if (d < closest_dist && d < grab_threshold) {
closest_dist = d;
closest_outline = j;
closest_pos = cp;
@ -252,7 +252,7 @@ bool NavigationPolygonEditor::forward_gui_input(const Ref<InputEvent> &p_event)
Vector2 cp = xform.xform(poly[i]);
real_t d = cp.distance_to(gpoint);
if (d < closest_dist && d < grab_treshold) {
if (d < closest_dist && d < grab_threshold) {
closest_dist = d;
closest_pos = cp;
closest_outline = j;
@ -312,7 +312,7 @@ bool NavigationPolygonEditor::forward_gui_input(const Ref<InputEvent> &p_event)
Vector2 cp = xform.xform(poly[i]);
real_t d = cp.distance_to(gpoint);
if (d < closest_dist && d < grab_treshold) {
if (d < closest_dist && d < grab_threshold) {
closest_dist = d;
closest_pos = cp;
closest_outline = j;