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Add the button pressed to some signals in Tree
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4173a4735e
commit
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46 changed files with 300 additions and 183 deletions
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@ -475,7 +475,10 @@ void EditorSettingsDialog::_update_shortcuts() {
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}
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}
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void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column, int p_idx) {
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void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column, int p_idx, MouseButton p_button) {
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if (p_button != MouseButton::LEFT) {
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return;
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}
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TreeItem *ti = Object::cast_to<TreeItem>(p_item);
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ERR_FAIL_COND_MSG(!ti, "Object passed is not a TreeItem");
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@ -748,7 +751,7 @@ EditorSettingsDialog::EditorSettingsDialog() {
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shortcuts->set_column_titles_visible(true);
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shortcuts->set_column_title(0, TTR("Name"));
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shortcuts->set_column_title(1, TTR("Binding"));
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shortcuts->connect("button_pressed", callable_mp(this, &EditorSettingsDialog::_shortcut_button_pressed));
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shortcuts->connect("button_clicked", callable_mp(this, &EditorSettingsDialog::_shortcut_button_pressed));
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shortcuts->connect("item_activated", callable_mp(this, &EditorSettingsDialog::_shortcut_cell_double_clicked));
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tab_shortcuts->add_child(shortcuts);
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