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Add the button pressed to some signals in Tree
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46 changed files with 300 additions and 183 deletions
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@ -58,7 +58,7 @@ private:
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void _add_pressed();
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void _tree_item_edited();
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void _tree_button_pressed(Object *p_item, int p_column, int p_id);
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void _tree_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button);
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void _update_checked(const NodePath &p_prop, int p_column, bool p_checked);
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void _update_config();
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void _dialog_closed(bool p_confirmed);
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