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	[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
				
					
				
			Convenience for a number of cases operating on single values
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					 73 changed files with 588 additions and 105 deletions
				
			
		|  | @ -117,7 +117,7 @@ void Path3DGizmo::set_handle(int p_id, bool p_secondary, Camera3D *p_camera, con | |||
| 		if (p.intersects_ray(ray_from, ray_dir, &inters)) { | ||||
| 			if (Node3DEditor::get_singleton()->is_snap_enabled()) { | ||||
| 				float snap = Node3DEditor::get_singleton()->get_translate_snap(); | ||||
| 				inters.snap(Vector3(snap, snap, snap)); | ||||
| 				inters.snapf(snap); | ||||
| 			} | ||||
| 
 | ||||
| 			Vector3 local = gi.xform(inters); | ||||
|  | @ -146,7 +146,7 @@ void Path3DGizmo::set_handle(int p_id, bool p_secondary, Camera3D *p_camera, con | |||
| 				Vector3 local = gi.xform(inters) - base; | ||||
| 				if (Node3DEditor::get_singleton()->is_snap_enabled()) { | ||||
| 					float snap = Node3DEditor::get_singleton()->get_translate_snap(); | ||||
| 					local.snap(Vector3(snap, snap, snap)); | ||||
| 					local.snapf(snap); | ||||
| 				} | ||||
| 
 | ||||
| 				if (info.type == HandleType::HANDLE_TYPE_IN) { | ||||
|  |  | |||
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