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Fix some mouse bugs in WebAssembly/asm.js
- Emit mouse wheel release events - Set button masks, fixes #5092
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3 changed files with 17 additions and 5 deletions
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@ -66,11 +66,12 @@ static void _glut_mouse_button(int button, int state, int x, int y) {
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if (ev.mouse_button.button_index<4) {
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if (ev.mouse_button.pressed) {
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_mouse_button_mask|=1<<ev.mouse_button.button_index;
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_mouse_button_mask |= 1 << (ev.mouse_button.button_index-1);
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} else {
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_mouse_button_mask&=~(1<<ev.mouse_button.button_index);
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_mouse_button_mask &= ~(1 << (ev.mouse_button.button_index-1));
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}
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}
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ev.mouse_button.button_mask=_mouse_button_mask;
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uint32_t m = glutGetModifiers();
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ev.mouse_button.mod.alt=(m&GLUT_ACTIVE_ALT)!=0;
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@ -79,6 +80,11 @@ static void _glut_mouse_button(int button, int state, int x, int y) {
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os->push_input(ev);
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if (ev.mouse_button.button_index==BUTTON_WHEEL_UP || ev.mouse_button.button_index==BUTTON_WHEEL_DOWN) {
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// GLUT doesn't send release events for mouse wheel, so send manually
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ev.mouse_button.pressed=false;
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os->push_input(ev);
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}
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}
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@ -162,7 +168,6 @@ int main(int argc, char *argv[]) {
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glutMouseFunc(_glut_mouse_button);
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glutMotionFunc(_glut_mouse_motion);
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glutMotionFunc(_glut_mouse_motion);
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glutPassiveMotionFunc(_glut_mouse_motion);
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