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[HTML5] Opt-in virtual keyboard support.
Added as an export option "Experimental Virtual Keyboard". There is no zoom, so text/line edit must be in the top part of the screen, or it will get hidden by the virtual keyboard. UTF8/Latin-1 only (I think regular UTF-8 should work out of the box in 4.0 but I can't test it). It uses an hidden textarea or input, based on the multiline variable, and only gets activated if the device has a touchscreen. This could cause problems on devices with both touchscreen and a real keyboard (although input should still work in general with some minor focus issues). I'm thinking of a system to detect the first physical keystroke and disable it in case, but it might do more harm then good, so it must be well thought.
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7 changed files with 202 additions and 4 deletions
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@ -90,6 +90,14 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
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* @default
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*/
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args: [],
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/**
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* When enabled, this will turn on experimental virtual keyboard support on mobile.
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*
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* @memberof EngineConfig
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* @type {boolean}
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* @default
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*/
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experimentalVK: false,
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/**
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* @ignore
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* @type {Array.<string>}
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@ -223,6 +231,7 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
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this.locale = parse('locale', this.locale);
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this.canvasResizePolicy = parse('canvasResizePolicy', this.canvasResizePolicy);
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this.persistentPaths = parse('persistentPaths', this.persistentPaths);
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this.experimentalVK = parse('experimentalVK', this.experimentalVK);
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this.gdnativeLibs = parse('gdnativeLibs', this.gdnativeLibs);
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this.fileSizes = parse('fileSizes', this.fileSizes);
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this.args = parse('args', this.args);
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@ -307,6 +316,7 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
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'canvas': this.canvas,
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'canvasResizePolicy': this.canvasResizePolicy,
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'locale': locale,
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'virtualKeyboard': this.experimentalVK,
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'onExecute': this.onExecute,
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'onExit': function (p_code) {
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cleanup(); // We always need to call the cleanup callback to free memory.
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