mirror of
https://github.com/godotengine/godot.git
synced 2025-12-07 22:00:10 +00:00
Remove empty constructors and destructors from scene/
This commit is contained in:
parent
1a1cc0f7b0
commit
34b485d62b
65 changed files with 0 additions and 191 deletions
|
|
@ -40,13 +40,8 @@ class SpinBoxLineEdit : public LineEdit {
|
|||
protected:
|
||||
void _notification(int p_what);
|
||||
|
||||
static void _bind_methods() {}
|
||||
|
||||
void _accessibility_action_inc(const Variant &p_data);
|
||||
void _accessibility_action_dec(const Variant &p_data);
|
||||
|
||||
public:
|
||||
SpinBoxLineEdit() {}
|
||||
};
|
||||
|
||||
class SpinBox : public Range {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue