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Merge pull request #106339 from Ryan-000/Run-EditorScript-from-FileSystemDock
Allow running EditorScripts from the FileSystemDock
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commit
34fc2c1bb6
5 changed files with 57 additions and 30 deletions
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@ -96,6 +96,7 @@
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#include "editor/editor_property_name_processor.h"
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#include "editor/editor_resource_picker.h"
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#include "editor/editor_resource_preview.h"
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#include "editor/editor_script.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_settings_dialog.h"
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#include "editor/editor_translation_parser.h"
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@ -5768,6 +5769,41 @@ bool EditorNode::validate_custom_directory() {
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return true;
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}
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void EditorNode::run_editor_script(const Ref<Script> &p_script) {
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Error err = p_script->reload(true); // Always hard reload the script before running.
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if (err != OK || !p_script->is_valid()) {
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EditorToaster::get_singleton()->popup_str(TTR("Cannot run the script because it contains errors, check the output log."), EditorToaster::SEVERITY_WARNING);
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return;
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}
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// Perform additional checks on the script to evaluate if it's runnable.
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bool is_runnable = true;
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if (!ClassDB::is_parent_class(p_script->get_instance_base_type(), "EditorScript")) {
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is_runnable = false;
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EditorToaster::get_singleton()->popup_str(TTR("Cannot run the script because it doesn't extend EditorScript."), EditorToaster::SEVERITY_WARNING);
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}
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if (!p_script->is_tool()) {
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is_runnable = false;
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if (p_script->get_class() == "GDScript") {
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EditorToaster::get_singleton()->popup_str(TTR("Cannot run the script because it's not a tool script (add the @tool annotation at the top)."), EditorToaster::SEVERITY_WARNING);
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} else if (p_script->get_class() == "CSharpScript") {
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EditorToaster::get_singleton()->popup_str(TTR("Cannot run the script because it's not a tool script (add the [Tool] attribute above the class definition)."), EditorToaster::SEVERITY_WARNING);
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} else {
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EditorToaster::get_singleton()->popup_str(TTR("Cannot run the script because it's not a tool script."), EditorToaster::SEVERITY_WARNING);
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}
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}
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if (!is_runnable) {
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return;
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}
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Ref<EditorScript> es = memnew(EditorScript);
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es->set_script(p_script);
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es->run();
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}
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void EditorNode::_immediate_dialog_confirmed() {
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immediate_dialog_confirmed = true;
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}
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