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Fix various typos with codespell
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,fave,findn,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint`
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6b11d8cc73
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3564c16cb8
61 changed files with 94 additions and 94 deletions
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@ -770,7 +770,7 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) {
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disk_changed->add_child(vbc);
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Label *dl = memnew(Label);
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dl->set_text(TTR("This shader has been modified on on disk.\nWhat action should be taken?"));
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dl->set_text(TTR("This shader has been modified on disk.\nWhat action should be taken?"));
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vbc->add_child(dl);
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disk_changed->connect("confirmed", callable_mp(this, &ShaderEditor::_reload_shader_from_disk));
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