Use dummy driver when JS AudioContext is unavailable.

This commit is contained in:
Fabio Alessandrelli 2020-06-29 18:51:53 +02:00
parent 399e2c1db0
commit 357e99a31e
5 changed files with 45 additions and 10 deletions

View file

@ -297,7 +297,7 @@ EM_BOOL OS_JavaScript::keydown_callback(int p_event_type, const EmscriptenKeyboa
}
os->input->parse_input_event(ev);
// Resume audio context after input in case autoplay was denied.
os->audio_driver_javascript.resume();
os->resume_audio();
return true;
}
@ -390,7 +390,7 @@ EM_BOOL OS_JavaScript::mouse_button_callback(int p_event_type, const EmscriptenM
os->input->parse_input_event(ev);
// Resume audio context after input in case autoplay was denied.
os->audio_driver_javascript.resume();
os->resume_audio();
// Prevent multi-click text selection and wheel-click scrolling anchor.
// Context menu is prevented through contextmenu event.
return true;
@ -742,7 +742,7 @@ EM_BOOL OS_JavaScript::touch_press_callback(int p_event_type, const EmscriptenTo
os->input->parse_input_event(ev);
}
// Resume audio context after input in case autoplay was denied.
os->audio_driver_javascript.resume();
os->resume_audio();
return true;
}
@ -1099,6 +1099,12 @@ MainLoop *OS_JavaScript::get_main_loop() const {
return main_loop;
}
void OS_JavaScript::resume_audio() {
if (audio_driver_javascript) {
audio_driver_javascript->resume();
}
}
bool OS_JavaScript::main_loop_iterate() {
if (is_userfs_persistent() && sync_wait_time >= 0) {
@ -1166,7 +1172,9 @@ void OS_JavaScript::finalize_async() {
});
Module.listeners = {};
});
audio_driver_javascript.finish_async();
if (audio_driver_javascript) {
audio_driver_javascript->finish_async();
}
}
void OS_JavaScript::finalize() {
@ -1176,6 +1184,9 @@ void OS_JavaScript::finalize() {
emscripten_webgl_commit_frame();
memdelete(visual_server);
emscripten_webgl_destroy_context(webgl_ctx);
if (audio_driver_javascript) {
memdelete(audio_driver_javascript);
}
}
// Miscellaneous
@ -1415,11 +1426,15 @@ OS_JavaScript::OS_JavaScript(int p_argc, char *p_argv[]) {
main_loop = NULL;
visual_server = NULL;
audio_driver_javascript = NULL;
idb_available = false;
sync_wait_time = -1;
AudioDriverManager::add_driver(&audio_driver_javascript);
if (AudioDriverJavaScript::is_available()) {
audio_driver_javascript = memnew(AudioDriverJavaScript);
AudioDriverManager::add_driver(audio_driver_javascript);
}
Vector<Logger *> loggers;
loggers.push_back(memnew(StdLogger));